[email protected] wrote:
> Paul,
> The logic works but in my case the effect is nullified.  I realized that
> this is due the band width essentially being based on the object placed top
> most from the bottom of the band. What I would like it to do (don't know if
> feasible), is to have the system determine if any hidden objects were placed
> lower than any other shown obects in the band. If so, then shift the y pos
> for all the other objects down and shrink the bandheight by the shift
> amount.

It is feasible, but needs a ticket. :)

Paul
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