Bryan O'Sullivan wrote:

 > The big drawback of darcs is that it has a "theory of patches" :-)
In
 > many practical cases, it simply falls on its face and takes seemingly
 > exponential time and space to try to figure out the
interrelationships
 > between patches.  My impression is that there is no sign of these
 > problems being resolved any time soon; they appear to be a
fundamental
 > side effect of the current design.

Interestingly no-one replied to this assertion. Do darcs developers feel
that the problem of "poison patches" etc is one that will be resolved
in the near future?

Tim

_______________________________________________
darcs-users mailing list
[email protected]
http://www.abridgegame.org/mailman/listinfo/darcs-users

Reply via email to