Bryan O'Sullivan wrote: > The big drawback of darcs is that it has a "theory of patches" :-) In > many practical cases, it simply falls on its face and takes seemingly > exponential time and space to try to figure out the interrelationships > between patches. My impression is that there is no sign of these > problems being resolved any time soon; they appear to be a fundamental > side effect of the current design.
Interestingly no-one replied to this assertion. Do darcs developers feel that the problem of "poison patches" etc is one that will be resolved in the near future? Tim _______________________________________________ darcs-users mailing list [email protected] http://www.abridgegame.org/mailman/listinfo/darcs-users
