> Is a "conflict fight" different from a "conflict misery"? It seems > like both of these are different from a "doppelganger patch". So it > looks like there are four cases of "darcs takes forever" (ruling out > the easy cases that optimize can fix): > > - fighting conflicts > - miserable conflicts > - hidden conflicts > - doppelganger conflicts
To be honest, I'm not sure I understand all the subtleties. I only have a rough idea what hidden and miserable conflicts are about, and haven't yet decided if fighting conflicts are the same as miserable ones. > If it's okay, I will start a page DarcsTakesForever as a starting > point for people who encounter this problem and just want to know the > shortest step-by-step path to (a) classifying their problem and (b) > fixing it. Might be useful. Probably worthwhile to start with causes of darcs taking forever that are *not* conflict-related. Also it may be worth rewriting the ConflictsFAQ page to get rid of redundant information in that case. -- Eric Kow http://www.loria.fr/~kow PGP Key ID: 08AC04F9 Merci de corriger mon français.
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