Trent W. Buck wrote:
On Tue, Mar 10, 2009 at 09:58:18PM -0400, Max Battcher wrote:
Trent W. Buck wrote:
Petr Rockai <[email protected]> writes:

There are very few conflict resolutions in darcs darcs repo. We impose
a very strict workflow on our contributors, which very few projects
will be willing to adopt (even in darcs itself, there's a fair amount
of dissent).
Maybe if we didn't have this strictness, and Darcs' repo had exponential
blowouts, people would actually be motivated to address the issue...
The same can be said about binary files...  Maybe we should inflict
some graphics-addicted designer on the darcs websites in the hopes
of adding in many ugly binary patches?

Nooo, because a *good* graphic designer would be using SVGs, which are XML!

I certainly was thinking more about a bad one with a few 100MB+ .PSD files to version control...

For reference, right now I've been trying to push a large binary patch... This is perhaps the second time I've actually had this problem with this repo, I think. It is certainly proof that the "init a blank repository and darcs push -a" is not quite the best methodology. The repository is proprietary, so I can't share it, but the gist of it is that there's a patch where a whole bunch of binary art assets got added (at the same time in a single patch, smart huh?). If I try to darcs push that one patch alone darcs eats up over a half-gig of memory (this darcs 2.2.0 on Windows) and "seems" to idle with no useful progress reporting and seemingly no network activity.

So I ``darcs send -o artassets.dpatch`` that patch. It's fast enough that I don't even notice the memory usage. The patch size is roughly 27 MBs.

I just tried -v -v -v --debug --timing and here's where it appears to freeze:

Beginning identifying repository .
Done identifying repository .
Identified darcs-2 repo: /path/to/remote/repo/

Maybe that is useful?

Sorry to bring this up and then be fairly vague, but its an "important" work repo and a rare problem. I'm going to manually copy over the .dpatch now...

--
--Max Battcher--
http://worldmaker.net
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