even though the threads are most likely held idle in the background
and not created new for every openmp loop, there will be an overhead
starting a parallel section.

plus, if your loop doesn't scale well, all threads have to wait for
the slowest one, so you'll get synchronization overhead (likely cause
might be the content of your loop is not enough work).

as a reference, the border loops process about the same amount of work
as the finest grain work packet used to parallelize the rest..

j.



On Sun, Nov 25, 2012 at 9:46 AM, AlicVB <[email protected]> wrote:
> Hi all,
>
> I have a question about OpenMP statement.
> While playing with that module, I find that borders doesn't use OpenMP
> in his process routine. I have tried to add some OpenMP statements,
> especially for the image blitting loop, at the end of the process, but
> perfs are worth...
> I understand it's not a big deal, but if someone with openmp skill can
> explain me why...
>
> Thanks in advance.
>
> AlicVB
>
>
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