done.

thanks
Aldric
Le 05/01/2013 20:43, johannes hanika a écrit :
> sure, if you don't expect any more major work that needs branching, go
> for it. we can always re-create it if needed.
>
> delete a remote branch:
>
> git push origin :distort
>
> cheers,
>   jo
>
> On Sun, Jan 6, 2013 at 3:49 AM, AlicVB <[email protected]> wrote:
>> btw, can I delete the distort branch now ?
>> Aldric
>> Le 05/01/2013 15:34, AlicVB a écrit :
>>> ok, I've done done some cleanup (sorry for that...)
>>> I've changed a little the spot drawing when you move the spot, to
>>> avoid confusion.
>>> Pushed to master
>>>
>>> Aldric
>>> Le 05/01/2013 06:22, johannes hanika a écrit :
>>>> there are a couple of leftovers from the old versions in clipping.c,
>>>> like commented out set_sensitive calls and such..
>>>>
>>>> apart from that it workes like a charm!
>>>>
>>>> merged to master for more testing :)
>>>>
>>>> -jo
>>>>
>>>> On Sat, Jan 5, 2013 at 8:01 AM, AlicVB <[email protected]> wrote:
>>>>> This is because when you move a spot, the circle might be distorted too
>>>>> (try setting a big keystone correction and then add spot, for example)
>>>>> and recreate the spot on each mouse move would be too slow... And here,
>>>>> we speak just about a spot, but with curves, it will be even more
>>>>> obvious !
>>>>> I agree we may use a drawing more representative of a target, to avoid
>>>>> confusion with spots.
>>>>>
>>>>> thanks
>>>>> Aldric
>>>>> Le 04/01/2013 19:54, Pascal Obry a écrit :
>>>>>> Aldric,
>>>>>>
>>>>>>> If I understand, this is "by design" :
>>>>>>> When you move a spot, to avoid too may calculation, the spot is
>>>>>>> draw as
>>>>>>> a simple small circle (like a "target"). Once you release the mouse
>>>>>>> button, the spot get it's real size. Is that what you mean ?
>>>>>> Yes, that's what I mean. A bit disturbing I would say... But if
>>>>>> it's "by
>>>>>> design" :)
>>>>>>
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