Hello all,

I'm lately using and enjoying darktable to process my photos, and as I
hit a wall when trying to use a high pass filter as a mask for
softening I was giving some thoughts on how this could be achieved in
a general way.

Blender has a very nice interface that deals with this kind of
input/output chaining, and I thought this would fit very nicely into
the Darktable workflow, preserve the non-destructive nature of
operations and at the same time avoid the pitfalls that were discussed
here: http://darktable.org/redmine/issues/9149

Blender's interface allows the user to connect the output of any given
module to the input, or mask of another module in a graphical way. For
some screenshots, a more detailed description and a mockup on how this
could look like please see this blog post:
http://qwazix.com/mixt/posts/would-node-editor-make-sense-in-darktable

Cheers,

Michael Demetriou

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