On Tue, 5 Jan 2021 at 00:18, Tanya Riseman <[email protected]> wrote:

> You are supposed to use the tone equalizer module instead of the zone system 
> module now. According to the manual, zone system is deprecated.
>
> The zone system is pretty easy for beginners to pick up.
> The tone equalizer is much harder to get up to speed with. It lacks a 2D zone 
> image.
> It only has crosshairs that correspond to a hard to understand contrast mask, 
> not the zone.

The zone system was just one of the ways to define a tone curve. The
resulting curve was applied at the pixel level (all pixels with a
given value were affected the same way, without taking their
surroundings into account). To replicate the same behaviour, you don't
need the mask: select the 'simple tone curve' preset from the tone
equalizer (this disables masking), switch to the 'advanced' tab, hover
over the image, and start scrolling up and down to adjust brightness.
That's pretty simple to use, I think. You could also use one of the
other curves, too.

It's important to understand what the tone EQ mask achieves. By using
the mask, you establish the *average brightness level of each part* of
the image, and then raise or lower the brightness of *each part* (it's
still not completely local: all areas of the same average brightness
will be treated the same way -- you can apply further masks, just like
for any other module, to change that). This difference is very
important: it allows you to keep local contrast. That is, if in a
relatively dark region you have a few brighter details (say, in the
midtones), raising the brightness of the dark *pixels* (whether using
the zone system, the tone curve, RGB curve, base curve, or tone EQ
without masking) the midtone pixels will be less affected (or not at
all): the brightness difference decreases, contrast is lost in
details. With the mask, all pixels in that region are affected the
same way: the midtone pixels in a dark area will be brightened along
with their surroundings, and contrast is kept. If you use the tone EQ
to compress the dynamic range (global contrast), the same midtone
pixels, in the middle of a bright area, could be darkened, maintaining
local contrast intact; with traditional curves (and the zone system
module) the midtone pixels would be either brightened or darkened
everywhere the same way. The 'zone map' of the zone system module is
actually misleading, as it implies the module really divides the image
into areas based on brightness, and then acts on the areas, but it
does not actually do that.

Kofa
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