It seems your transparency value is low which u need to keep it high/max to view the transparency by using the function setOsdTransparency(unsigned char trans) which is there in ctrl.c.
Thanks for your reply, Mandala! Do you mean bitmap window blending? (an effect you can see in sample applications like 'encodedecode' and so on where you can adjust video and OSD window contribution) What I really need is : "when a bitmap pixel is 0, there will be no blending for that corresponding video pixel". So using that effect you will see video "behind" your graphics, but no blending between video and graphics. To archieve that, I thought writing a '1' to TEO bit in OSDWIN0MD register will be enough, but actually I am not seeing the effect. Don't know why ! Carlos _______________________________________________ Davinci-linux-open-source mailing list [email protected] http://linux.davincidsp.com/mailman/listinfo/davinci-linux-open-source
