See the documentation for the Codec Engine in the DVSDK 1.10 release: dvevm_1_10/codec_engine_1_02/docs
Specifically, see sprued6.pdf Mark -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Khanh Nguyen-Phi Sent: Monday, October 09, 2006 4:00 AM To: [email protected] Subject: Add a library to a codec engine Hi all, I see the examples in codec_engine/examples/codec which shows how to build a codec from a C file (videnc_copy, viddec_copy, ...). Could someone tell me how to build a codec from a library file that has been compiled and tested in CCS3.2 ? What part of package.bld should I change? If I just drop the library in a new folder (e.g. codecengine/examples/codecs/libname), add in 4 files (package.xdc, package.xs,libname.xdc and libname.xs) and start to modify the server example to point to that place, there is always a complain about the package not found. What happen here? Thank you very much, Regards, Khanh _______________________________________________ Davinci-linux-open-source mailing list [email protected] http://linux.davincidsp.com/mailman/listinfo/davinci-linux-open-source _______________________________________________ Davinci-linux-open-source mailing list [email protected] http://linux.davincidsp.com/mailman/listinfo/davinci-linux-open-source
