Hi Folks,

 

Maybe to help clarify this a bit from my point of view

 

1)       You can only have one-bit of data from one point in memory on the
traces for the DDR at any time

2)       As we know, DDR2 supports many kinds of burst width accesses

3)       As Juan states, the software queues read/write requests

4)       So, the davinci should be capable - at the hardware level - of
interleaving the burst accesses between the ARM and the DSP side (like every
8 or 16 cycles for example)

 

Steve Spano

FLE

 

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
Griffis, Brad
Sent: Thursday, January 18, 2007 3:13 PM
To: Andy Ngo; Azbell, Brandon;
[email protected]
Subject: RE: Can the ARM and DSP accessing the RAM simulatenously?

 

Juan is discussing this from a Linux threads perspective, not the actual
interface.  As Brandon mentioned, there is only one bus and it is impossible
for two sets of data to be on the pins simultaneously.

 

  _____  

From: Andy Ngo [mailto:[EMAIL PROTECTED] 
Sent: Thursday, January 18, 2007 1:50 PM
To: Griffis, Brad; Azbell, Brandon;
[email protected]
Subject: Re: Can the ARM and DSP accessing the RAM simulatenously?

 

Hmm...,  I just received an answer from a TI expert that says that the ARM
and DSP can still access the DDR simultaneously as long each is accessing
the DDR

memory partition dedicated to it (in other words, as long as they are not
accessing CMEM at the same time).  Here's the response I received from TI.
>From what 

he said, the ARM and DSP don't block each other if they access their own
dedicated DDR space, even from the same physical chip.  Am I 

missing something?

 

Regards,

Andy Ngo

  

----------------------------------------------------------------------------
----------------------------------------------------------------------------
--

Hi Andy,

 

To answer your question, let me point out that the DDR2 controller has a
theoretical maximum data throughput of 1296 MByte/sec; tests we have
conducted actually show

~95% utilization ( 1240 MBytes/sec).  That said, ARM, DSP, EDMA, VPSS and
master peripherals can access DDR2 (not all may be used in your particular
design).

There is default prioritization scheme as to which client gets it, but you
can alter this via DM6446 registers.

 

As your hardware engineer pointed out, all accesses to DDR2 will go through
one controller and a common bus.  However, I do not believe this will cause
a bottleneck

 issue for you.  To answer your specific question, Linux (on ARM) is a
multithreaded system and BIOS (on DSP) is a single threaded system.  We
already know that

 calls to DSP are queued, must be done from a common Linux thread, and are
blocking (meaning specific Linux thread is blocked until DSP finishes
processing call).

 However, you can have other Linux threads free to access DDR2 in the mean
time.  In part, the memory map you described serves to separate ARM DDR2
space

from DSP DDR2 space and also defines CMEM (contiguous DDR2 memory shared by
both ARM and DSP).  This means that any DSP algorithm can access DSP 

DDR2 space without ARM caring about it and similarly ARM can access ARM DDR2
space without DSP caring about it.  The only time they block each other is 

when ARM calls on DSP to process buffer from CMEM space and only the Linux
thread calling DSP is blocked.  In all other cases, so long as there is DDR2


bandwidth left (and chances are there will be), both ARM and DSP can access
DDR2 without concern. 

 

That said, how much DDR2 bandwidth do you estimate you will need to access
at peak loading?

 

Let me know if this helps clear things up and if there is anything else we
can assist you with.

 

Best Regards,

Juan Gonzales

 

DSP Applications

Texas Instruments

Semiconductor Technical Support

http://www-k.ext.ti.com/sc/technical_support/pic/americas.htm 

 

----- Original Message ----
From: "Griffis, Brad" <[EMAIL PROTECTED]>
To: Andy Ngo <[EMAIL PROTECTED]>;
[email protected]
Sent: Thursday, January 18, 2007 9:27:36 AM
Subject: RE: Can the ARM and DSP accessing the RAM simulatenously?

Andy,

 

You are correct that if you didn?t use any cache that only one processor
could do an instruction fetch at a given time.  For that very reason having
the cache disabled would be a poor design decision.

 

In general you shouldn?t need multiple external memories to run both ARM and
DSP code.  We have plenty of examples that do it, e.g. H.264 encode at D1
res and 30fps.  The ARM and the DSP each have their own cache.  In fact, the
DSP has two-level cache (L1P, L1D, and L2).  Of course there are limits to
what the cache will buy you.  It works the best when you have a lot of
re-use of code/data.

 

Brad

 

 

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