The xDAIS 5.10 Developers Kit, available here:
https://www-a.ti.com/downloads/sds_support/targetcontent/xdais/index.html
 
... includes 'copy codecs' which implement the xDM 1.00 Beta interfaces.  While 
these codec examples implement the xDM 1.00 Beta interfaces (not xDM 0.9, like 
your requested viddec_copy example), the xDAIS examples _do_ include .pjt's to 
build the algorithms in CCS - but only for C64+ based devices.
 
Specifically, after downloading the xDAIS 5.10 product, you can look here for a 
.pjt to start from:
xdais_5_10/examples/ti/xdais/dm/examples/viddec1_copy/pjt/viddec1_copy.pjt
 
Note that CCS builds will just get you the library.  If you plan to integrate 
the codec into the Codec Engine framework, you'll then have the added 
responsibility to package the library in an XDC package before the XDC tools 
will be able to integrated it into a CE application.  The example provided in 
codec_engine_1_00/examples/codecs/viddec_copy is already an XDC package (and 
supports devices other than C64+), and is therefore all ready to be integrated 
into a CE system.
 
Chris


________________________________

        From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of lótus
        Sent: Monday, March 19, 2007 1:51 PM
        To: [email protected]
        Subject: codec engine application via CCS 3.2
        
        
        hi everybody,
         
        im wondering that if it is possible to build viddec_copy.c application 
which exists  in codec_engine_1_00\examples\codecs\viddec_copy, using  CCS 3.2 
platform.
         
        if possible, which files should i use instead of  viddec_copy.c 
including necessary header files. ?
         
        best regards..

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