The xDAIS 5.10 Developers Kit, available here:
https://www-a.ti.com/downloads/sds_support/targetcontent/xdais/index.html
... includes 'copy codecs' which implement the xDM 1.00 Beta interfaces. While
these codec examples implement the xDM 1.00 Beta interfaces (not xDM 0.9, like
your requested viddec_copy example), the xDAIS examples _do_ include .pjt's to
build the algorithms in CCS - but only for C64+ based devices.
Specifically, after downloading the xDAIS 5.10 product, you can look here for a
.pjt to start from:
xdais_5_10/examples/ti/xdais/dm/examples/viddec1_copy/pjt/viddec1_copy.pjt
Note that CCS builds will just get you the library. If you plan to integrate
the codec into the Codec Engine framework, you'll then have the added
responsibility to package the library in an XDC package before the XDC tools
will be able to integrated it into a CE application. The example provided in
codec_engine_1_00/examples/codecs/viddec_copy is already an XDC package (and
supports devices other than C64+), and is therefore all ready to be integrated
into a CE system.
Chris
________________________________
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of lótus
Sent: Monday, March 19, 2007 1:51 PM
To: [email protected]
Subject: codec engine application via CCS 3.2
hi everybody,
im wondering that if it is possible to build viddec_copy.c application
which exists in codec_engine_1_00\examples\codecs\viddec_copy, using CCS 3.2
platform.
if possible, which files should i use instead of viddec_copy.c
including necessary header files. ?
best regards..
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