On Thu, Nov 01, 2007 at 11:05:58AM +0530, Kamoolkar, Mugdha wrote: > The issue with MSGQ_transportOpen that you are facing is likely because > Codec Engine already opens it for you. So you cannot open it again (you > are getting DSP_EACCSESDENIED error). However, since CE has already > opened it, you can directly use the MSGQ module from your application > for using MSGQ_open, locate, put, get etc.
Ah, I was just making it hard for myself. That works, thanks! =) > Regarding adding a new pool for your application: > Someone from Codec Engine can further comment about how the pool can be > added through the CE usage of the DSP/BIOS Link dynamic configuration. I > will give you the basic pitch about how a different pool can be opened > for your application in "bare" DSPLink. Warning ... detailed long e-mail > below. We are adding this information in a Programmer's Guide document > in future releases, but till then, here goes ... this is with reference > to DSPLink 1.40.05xx releases. Thanks for the detailed info Mugdha. It's good to know what's in CE's domain and what's in DSP/BIOS Link's domain. Best wishes, Bernard. _______________________________________________ Davinci-linux-open-source mailing list [email protected] http://linux.davincidsp.com/mailman/listinfo/davinci-linux-open-source
