FYI, I've added this to the FAQ here:
http://wiki.davincidsp.com/index.php?title=Codec_Engine_FAQ

Chris 

> -----Original Message-----
> From: [EMAIL PROTECTED] 
> [mailto:[EMAIL PROTECTED]
> ] On Behalf Of Ring, Chris
> Sent: Sunday, December 16, 2007 7:02 PM
> To: RyanYee/叶晔; [email protected]
> Subject: RE: Dose CERuntime_init have different implement in 
> app and server?
> 
> Yes, they are potentially different.  This function is 
> auto-generated, depending on the executable's configuration.  
> If the executable contains a DSP server (e.g. the DSP-side 
> servers/video_copy executable), CERuntime_init() will create 
> a Server thread.
> 
> The end user's main() - whether server or app - shouldn't 
> know/care what the implementation is, just that it needs to 
> call CERuntime_init() prior to making any other Codec Engine 
> API calls.
> 
> Chris 
> 
> > -----Original Message-----
> > From: [EMAIL PROTECTED] 
> > [mailto:[EMAIL PROTECTED]
> ] On Behalf Of RyanYee/??
> > Sent: Sunday, December 16, 2007 6:29 PM
> > To: [email protected]
> > Subject: Dose CERuntime_init have different implement in app 
> > and server?
> > 
> > I found they all have "CERuntime_init()" in app main.c
> > (dvevm_1_00_00_27\codec_engine_1_00\examples\apps\video_copy\s
> inglecpu)
> > and server main.c
> > (dvevm_1_00_00_27\codec_engine_1_00\examples\servers\video_copy)
> > So my question is what they do in this function,same function in two
> > task(client&server).
> > does the one in app load Dsp exec file and run it?(mian.c all it
> > before Engine_open())
> > 
> > -- 
> > ----RyanYee
> > How many roads must a man walk down before
> > you can call him a Man?How many years can
> >  some people exist before They're allowed to
> > be free?the answer is Blowing in the wind...
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> > 
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> > 
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