Hey guys,
Recently I wanted to call a command line script from my program that is using the Codec Engine. So I thought an easy way to do this is to call the system(const char *cmdstring) function declared in stdlib.h. The command line string executes however upon return it locks the call to ceapp_decodeBuf(). So my program just sits in an infinite loop. Reading up on system operates it looks like it forks, execs, and waitpid. It also blocks certain signals. Is this the reason why it won't work nicely with the codec engine? Any work arounds or am I just wrong? Thanks, Josh
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