What version of the sdk are you using? We're running dvsdk_1_30_00_40
and the dm355 demos certainly make use of threads.
BJ
Tivy, Robert wrote:
One reason would be that the DM355 doesn't have a DSP so there's no
other processor to wait on. In DM6446, a thread submitting a frame to
the DSP codec will block on completion of that frame, so there are some
idle ARM CPU cycles to take advantage of while the one thread is
blocked. On DM355, there is no blocking in a thread submitting frames
to the codec (on the ARM) since the submitting thread just transitions
to the codec processing and then returns back to the submitting code.
- Rob
------------------------------------------------------------------------
*From:* [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] *On
Behalf Of *Panchy Rivas
*Sent:* Wednesday, October 29, 2008 1:52 PM
*To:* [email protected]
*Subject:* Is there a reason why the DM6446 demos use threads and
the demos in the DM355 don't?
Is there a reason why the DM6446 demos use threads and the demos in
the DM355 don’t?
Thanks
Panchy Rivas
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