Codec Engine comes with pre-built debug libraries that support the GT tracing feature. To see trace prints, the easiest way is to set the env var CE_DEBUG=[1|2|3], with 1 being the least and 3 the most.
See http://wiki.davincidsp.com/index.php?title=Codec_Engine_FAQ - Rob ________________________________ From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mike Gao Sent: Monday, November 10, 2008 11:15 AM To: [email protected] Subject: help - Can I rebuild the code engine under packages for debug? Hi, I built the examples under code engine and it is fine. But when I run video_copy, it is dead inside the Engine_Open(). Can I rebuild the code under packages\ti\sdo\ce with some debug flag or set curTrace to some mask in order to step into the function call? I didn't see any makefile under it. How to make GT_xtrace to print something for debug? Thanks very much, Mike
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