Codec Engine comes with pre-built debug libraries that support the GT tracing 
feature.  To see trace prints, the easiest way is to set the env var 
CE_DEBUG=[1|2|3], with 1 being the least and 3 the most.

See http://wiki.davincidsp.com/index.php?title=Codec_Engine_FAQ

- Rob

________________________________
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mike Gao
Sent: Monday, November 10, 2008 11:15 AM
To: [email protected]
Subject: help - Can I rebuild the code engine under packages for debug?


Hi,

I built the examples under code engine and it is fine. But when I run 
video_copy, it is dead inside the Engine_Open().

Can I rebuild the code under packages\ti\sdo\ce with some debug flag or set 
curTrace to some mask in order to step into the function call?

I didn't see any makefile under it. How to make GT_xtrace to print something 
for debug?

Thanks very much,
Mike
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