Hello, Are you seeing type clash errors? You need to include xdc/std.h before DSPLink headers to avoid type clash.
Also, you can edit file $dsplink\gpp\src\samples\readwrite\Linux\COMPONENT to add your specific compiler flags, defines etc. Thanks and Regards, Deepali Uppal DSP/BIOS Link Platform Support Products [http://dbdwss01.india.ti.com/pspproducts/default.aspx] ________________________________ From: [email protected] [mailto:[email protected]] On Behalf Of ??? Sent: Tuesday, May 19, 2009 12:46 PM To: [email protected] Subject: Integration between DSP/BIOS Link and Codec Engine.. hi.. I want to integrate between DSP/BIOS Link and Codec Engine. In other words, i want to insert sample code of encodedecode(loopback) in the readwrite sample($DSPLINK/gpp/src/samples/readwrite) of gppside. That reason to do this is that I execute loopback except encoding and decoding in encodedecode demo and add image processing code. So what I want is Loopback code is execute in arm(gppside), and image processing code is execute in dsp. But I am faced with a compile error when i inserted header file. -------------------------------------------------------------------------------------------------------------------------------------------------------------- file : ~/dvsdk_1_40_02_33/dsplink-davinci-v1.50-prebuilt/packages/dsplink/gpp/src/samples/readwrite/Linux/main.c /*--------------------- OS specific headers */ #include <stdio.h> #include <stdlib.h> /*---------------------- DSP/BIOS Link */ #include <dsplink.h> /*----------------------Application Header */ #include <readwrite.h> /* --------------------Newly added header file -----------------------*/ #include <xdc/std.h> #include <ti/sdo/dmai/Fifo.h> ... ... ---------------------------------------------------------------------------------------------------------------------------------------------------------------- I guess I'll have to modify files in make-directory of DSP/LINK (compile.mk, link.mk, and so on..). But I don't know how to modify the .mk files. Any advice would be greatly appreciated. :D
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