Hi all,

Just to keep you posted: I've begun doing some serious refactoring of the server code, while working on the preforking patch. I've also updated the patch to the 2.x codebase.

I've implemented a rudimentary locking mechanism in the scoreboard accessors. In fact, so simple it must be prone to races.

I've only tested it in a simulated 2.x environment: netcat rulez. The number of processes scales real nice. I've also backported to 1.2.3 and its running smoothly on my production server.

http://sourceforge.net/tracker/index.php?func=detail&aid=831675&group_id=85894&atid=577644

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  ________________________________________________________________
  Paul Stevens                                         [EMAIL PROTECTED]
  NET FACILITIES GROUP                     GPG/PGP: 1024D/11F8CD31
  The Netherlands_______________________________________www.nfg.nl

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