Tobias,

> the HyperBallBoundary takes the same arguments as the GridGenerator, with the
> same default values, so they match. Once you change the grid generation
> you'll also have to change the corresponding boundary definition, otherwise
> all new boundary points will be projected to a sphere of unit radius.

Oh yes, so he does... and setting
static const HyperBallBoundary<dim> boundary (center, outer_radius);
fixes the problem imediately.
Sweet! Thank you.

Best,
        Toby

-----

Toby D. Young
Philosopher-Physicist
Adiunkt (Assistant Professor)
Polish Academy of Sciences
Warszawa, Polska

www:   http://www.ippt.gov.pl/~tyoung
skype: stenografia

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