> I can't figure out which object is using the triangulation and why it
> should do so at all.

You'll have to find places where there is a SmartPoint<Triangulation>. For 
example, the DoFHandler class keeps such a pointer around, so if you have a 
DoFHandler operating on a triangulation at the time the triangulation is 
destroyed, then you get an error like the one you have.

W


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Wolfgang Bangerth                email:            [email protected]
                                 www: http://www.math.tamu.edu/~bangerth/

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