OK. Thanks a lot this really makes things clearer.

Best regars,
B. M. R.



2010/6/7 Wolfgang Bangerth <[email protected]>

>
> > Triangles/tetrahedra are not supported in deal.II. As the answer in the
> FAQ
> > says this is a decision related to performance of the underlying data
> > structures. I would like to know if the only reason is the compiler
> > optimization of loops or if there are more reasons
> > related to refinement/adaptative strategies, multigrid methods or
> something
> > else.
> >
> > It is also unclear to me why with triangles/tetrahedra this is not
> possible
> > (compiler optimizations).
>
> Many of the same things would be possible if you had *only* triangles and
> tets. For example you could still determine the number of vertices of a
> cell
> at compile time. These optimizations just wouldn't work any more if you
> *mixed* tets and hexes, for example.
>
> But there's another class of optimizations that are possible on quads and
> hexes because everything is a tensor product (refinement rules, quadrature
> formulas, shape functions, etc). Some of this may lead to faster code if
> you
> can optimize based on it, but a lot of it simply leads to much smaller (and
> consequently likely more correct) code because you only have to implement
> the
> 1d case and get the rest by tensor products. This typically isn't the case
> for triangles or tets where quadrature formulas and shape functions can not
> always be derived from 1d-representations.
>
> Best
>  W.
>
> -------------------------------------------------------------------------
> Wolfgang Bangerth                email:            [email protected]
>                                 www: 
> http://www.math.tamu.edu/~bangerth/<http://www.math.tamu.edu/%7Ebangerth/>
>
>
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