All, one of the longest standing warts in deal.II is that 1d behaves so differently from 2d/3d. I had fixed a good number of things earlier this year, for example you can now do things like cell->face(0)->boundary_indicator() and get something useful, even if the cell is 1d and so the face is a 0d object.
The piece that was still missing was that one may want to use FEFaceValues objects, for example when assembling jump terms in 1d. I believe that I've implemented this now, and it should work in exactly the same way as if you were in 2d or 3d. There are almost certainly corner cases that I have forgotten, but if anyone finds something that doesn't work or doesn't work as expected, let me know and I'd take a look at it! Cheers W. ------------------------------------------------------------------------- Wolfgang Bangerth email: [email protected] www: http://www.math.tamu.edu/~bangerth/ _______________________________________________ dealii mailing list http://poisson.dealii.org/mailman/listinfo/dealii
