All,
one of the longest standing warts in deal.II is that 1d behaves so differently 
from 2d/3d. I had fixed a good number of things earlier this year, for example 
you can now do things like
  cell->face(0)->boundary_indicator()
and get something useful, even if the cell is 1d and so the face is a 0d 
object.

The piece that was still missing was that one may want to use FEFaceValues 
objects, for example when assembling jump terms in 1d. I believe that I've 
implemented this now, and it should work in exactly the same way as if you 
were in 2d or 3d. There are almost certainly corner cases that I have 
forgotten, but if anyone finds something that doesn't work or doesn't work as 
expected, let me know and I'd take a look at it!

Cheers
 W.

-------------------------------------------------------------------------
Wolfgang Bangerth                email:            [email protected]
                                 www: http://www.math.tamu.edu/~bangerth/
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