On 02/23/2017 08:47 AM, Aycil Cesmelioglu wrote:
I have an elasticity type problem; the horizontal displacement depends
on (x,y) but the vertical component of the displacement doesn't depend
on y. It's like it is 1.5 dimensional instead of 2. Because of this the
variational formulation also has some simplifications.

I think that's going to be a bit more complicated to implement. You can either try to work with both a Triangulation<1> *and* a Triangulation<2> (and associated finite elements and DoFHandler objects), or do everything in 2d and use constraints (or a penalty term) to force one function to be constant in y-direction.

But why care? 2d computations are so cheap these days. Can't you just assume that everything depends on x and y?

Best
 W.


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Wolfgang Bangerth          email:                 [email protected]
                           www: http://www.math.colostate.edu/~bangerth/

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