Dear all,
I have been designing 2D grids according to the standards given in:
https://www.dealii.org/8.4.1/doxygen/deal.II/structGeometryInfo.html
The procedure goes as follows,
1) we introduce a set of vertices as points (x_i,y_i), numbered by the
index "i",
2) connect them forming quads/cells and store the numbering as: cell_nodes
[k] = {i1,i2,i3,i4},
3) making sure that i1,i2,i3,i4 follow a lexicographic ordering explained
in .../structGeometryInfo.html.
In 2D it is messy already to satisfy 1), 2), 3) for non-trivial/primitive
meshes, but we always can sketch the situation, because it is 2D, and by
rotating cells (ordering) we hope that eventually a solution will come out.
Now, the sketch part is not available in 3D and the number of
permutations/rotations has increased dramatically. This leads me to the
following question:
Is there a tool within deal.II to impose 3), when 1) and 2) are given?
In other words, is there any tool available, such that we get an array
new_cell_nodes satisfying a lexicographic ordering, by inputting the
arrays: vertex, cell_nodes?
Ideas on how to achieve this are greatly appreciated!
Thanks in advance,
Juan Carlos Araújo, Umeå Universitet
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