Hi Luca,

actually I was not aware of this class. But this class is unfortunately 
only implemented in 2D. I am not exactly looking for an ellipsoid but for a 
sphere with a peturbed radius, where r = R * (1 +  e * Y^m_n(\theta, \phi) 
). Here R is the reference radius, e > 0 is a scalar and  Y^m_n is a 
real-valued spherical harmonic.

To implement this, I thought that I could map a point from the perturbed 
sphere to the reference sphere. Then the updated point is computed on the 
reference sphere and mapped back to the perturbed one.

As a first step, I tried this approach based on the step-53 tutorial. But I 
realized that closing the sphere at the poles and in azimuthal direction 
does not work. Then I thought that it might easier to program the example 
of an ellipsoid from this discussion.

It would interessting to know why my approach of mapping back to a 
reference sphere is not working with the updated version of 
SphericalManifold. But maybe this is worth a new discussion.

Best,
Sebastian




Am Mittwoch, 5. Juni 2019 11:27:49 UTC+2 schrieb luca.heltai:
>
> Did you look at this class? 
>
>
> https://www.dealii.org/developer/doxygen/deal.II/classEllipticalManifold.html 
>
> It is in deal.II 9.1.0… 
>
> L. 
>
> > On 3 Jun 2019, at 12:54, SebG <[email protected] <javascript:>> wrote: 
> > 
> > Hi Thomas, hi Luca, 
> > 
> > I would like to re-generate the ellipsoidal with deal.ii 9.0.1 but the 
> interfaces of the SphericalManifold class have changed in some release. So 
> I tried to re-implement the following methods 
> > 
> >     virtual std::unique_ptr<Manifold<dim,spacedim>> clone() const 
> override; 
> > 
> >     virtual Point<spacedim> get_intermediate_point( 
> >             const Point<spacedim> &p1, 
> >             const Point<spacedim> &p2, 
> >             const double weight) const override; 
> > 
> >     virtual void get_new_points( 
> >             const ArrayView<const Point<spacedim>>  &surrounding_points, 
> >             const Table<2,double>                   &weights, 
> >             ArrayView<Point<spacedim>>               new_points) const 
> override; 
> > 
> >     virtual Point<spacedim> get_new_point( 
> >             const ArrayView<const Point<spacedim>>  &vertices, 
> >             const ArrayView<const double>           &weights) const 
> override; 
> > 
> > and two additional methods for the mapping from ellipsoid to sphere: 
> > 
> >     /* 
> >      * map a (cartesian) point on a sphere to a point on an ellipsoid 
> >      */ 
> >     Point<spacedim>     push_forward(const Point<spacedim>   
>  &space_point) const; 
> > 
> >     /* 
> >      * map a (cartesian) point on an ellipsoid to a point on a sphere 
> >      */ 
> >     Point<spacedim>     pull_back(const Point<spacedim>  &space_point) 
> const; 
> > 
> > Somehow, my implementation does not work well and the mesh is distorted 
> especially for points on the y- and z-axis. I am actually using the 
> ellipsoid as test case and would like generate a mesh consisting of a 
> sphere with (spherical harmonic) boundary topography. 
> > 
> > Does anyone know what is going wrong here and the code by Thomas may 
> used in a newer version of deal.ii? 
> > 
> > Best wishes, 
> > Sebastian 
> > 
> > 
> > Am Dienstag, 9. August 2016 19:04:07 UTC+2 schrieb thomas stephens: 
> > Luca, Thank you for the help.   
> > 
> > I now have a working Ellipsoid class: 
> > 
> > template <int dim,int spacedim> 
> > class Ellipsoid: public SphericalManifold<dim,spacedim> 
> > { 
> > public: 
> > 
> >   Ellipsoid(double,double,double); 
> > 
> >   Point<spacedim> pull_back(const Point<spacedim> &space_point) const; 
> > 
> >   Point<spacedim> push_forward(const Point<spacedim> &chart_point) 
> const; 
> > 
> >   Point<spacedim> get_new_point(const Quadrature<spacedim> &quad) const; 
> > 
> >   Point<spacedim> grid_transform(const Point<spacedim> &X); 
> > 
> > private: 
> >   double  a,b,c; 
> >   double max_axis; 
> >   const Point<spacedim> center; 
> > 
> >   Point<dim> ellipsoid_pull_back(const Point<spacedim> &space_point) 
> const; 
> > 
> >   Point<spacedim> ellipsoid_push_forward(const Point<dim> &chart_point) 
> const; 
> > 
> > }; 
> > 
> > 
> > with member functions: 
> > 
> > template <int dim, int spacedim> 
> > Ellipsoid<dim,spacedim>::Ellipsoid(double a, double b, double c) : 
> SphericalManifold<dim,spacedim>(center), a(a), b(b),c(c), center(0,0,0) 
> > { 
> >   max_axis = std::max(std::max(a,b),c); 
> > } 
> > 
> > 
> > template <int dim,int spacedim> 
> > Point<spacedim> Ellipsoid<dim,spacedim>::pull_back(const Point<spacedim> 
> &space_point) const 
> > { 
> >   Point<dim> chart_point = ellipsoid_pull_back(space_point); 
> >   Point<spacedim> p; 
> >   p[0] = -1; // dummy radius to match return of 
> SphericalManifold::pull_back() 
> >   p[1] = chart_point[0]; 
> >   p[2] = chart_point[1]; 
> > 
> >   return p; 
> > } 
> > 
> > 
> > template <int dim,int spacedim> 
> > Point<spacedim> Ellipsoid<dim,spacedim>::push_forward(const 
> Point<spacedim> &chart_point) const 
> > { 
> > 
> >   Point<dim> p;  // 
> >   p[0] = chart_point[1]; 
> >   p[1] = chart_point[2]; 
> > 
> >   Point<spacedim> space_point = ellipsoid_push_forward(p); 
> >   return space_point; 
> > 
> > } 
> > 
> > 
> > template <int dim,int spacedim> 
> > Point<spacedim> Ellipsoid<dim,spacedim>::get_new_point(const 
> Quadrature<spacedim> &quad) const 
> > { 
> >   double u,v,w; 
> >   std::vector< Point<spacedim> > space_points; 
> >   for (unsigned int i=0; i<quad.size(); ++i) 
> >   { 
> >     u = quad.point(i)[0]/a; 
> >     v = quad.point(i)[1]/b; 
> >     w = quad.point(i)[2]/c; 
> >     space_points.push_back(Point<spacedim>(u,v,w)); 
> >   } 
> > 
> >   Quadrature<spacedim> spherical_quad = 
> Quadrature<spacedim>(space_points, quad.get_weights()); 
> > 
> >   Point<spacedim> p = 
> SphericalManifold<dim,spacedim>::get_new_point(spherical_quad); 
> >   double x,y,z; 
> >   x = a*p[0]; 
> >   y = b*p[1]; 
> >   z = c*p[2]; 
> > 
> >   Point<spacedim> new_point = Point<spacedim>(x,y,z); 
> >   return new_point; 
> > } 
> > 
> > template <int dim,int spacedim> 
> > Point<dim> Ellipsoid<dim,spacedim>::ellipsoid_pull_back(const 
> Point<spacedim> &space_point) const 
> > { 
> >   double x,y,z, u,v,w; 
> > 
> >   // get point on ellipsoid 
> >   x = space_point[0]; 
> >   y = space_point[1]; 
> >   z = space_point[2]; 
> > 
> >   std::cout << "using a,b,c: " << std::endl; 
> >   std::cout << a << " " << b << " "  << c << std::endl; 
> >   std::cout << "from pull_back: " << std::endl; 
> >   std::cout << "space_point: " << std::endl; 
> >   std::cout << x << " " << y << " "  << z << std::endl; 
> > 
> >   // map ellipsoid point onto sphere 
> >   u = x/a; 
> >   v = y/b; 
> >   w = z/c; 
> > 
> >   std::cout << "pulls back to : " << std::endl; 
> >   std::cout << u << " " << v << " "  << w << std::endl; 
> >   std::cout << "on sphere." << std::endl; 
> > 
> >   Point<spacedim> p(u,v,w); 
> > 
> >   // use reference_sphere's pull_back function 
> >   Point<spacedim> q = pull_back(p); 
> >   Point<dim> chart_point; 
> > 
> > 
> >   std::cout << "sphere pull_back: " << std::endl; 
> >   std::cout << q[0] << " " << q[1] << " "  << q[2] << std::endl; 
> >   std::cout << "r theta phi" << std::endl; 
> >   std::cout << "..........." << std::endl; 
> > 
> >   chart_point[0] = q[1]; 
> >   chart_point[1] = q[2]; 
> > 
> >   // return (theta,phi) in the chart domain 
> >   return chart_point; 
> > 
> > } 
> > 
> > template <int dim,int spacedim> 
> > Point<spacedim> Ellipsoid<dim,spacedim>::ellipsoid_push_forward(const 
> Point<dim> &chart_point) const 
> > { 
> >   double theta,phi, x,y,z; 
> > 
> >   phi   = chart_point[0]; 
> >   theta = chart_point[1]; 
> > 
> > 
> >   Point<spacedim> p(max_axis,theta,phi); 
> >   // map theta,phi in chart domain onto reference_sphere with radius 
> max_axis 
> >   Point<spacedim> X = push_forward(p); 
> > 
> >   // map point on sphere onto ellipsoid 
> > 
> >   x = a*X[0]; 
> >   y = b*X[1]; 
> >   z = c*X[2]; 
> > 
> >   Point<spacedim> space_point(x,y,z); 
> > 
> >   // return point on ellipsoid 
> >   return space_point; 
> > } 
> > 
> > template<int dim, int spacedim> 
> > Point<spacedim> Ellipsoid<dim,spacedim>::grid_transform(const 
> Point<spacedim> &X) 
> > { 
> >   // transform points X from sphere onto ellipsoid 
> >   double x,y,z; 
> > 
> >   x = a*X(0); 
> >   y = b*X(1); 
> >   z = c*X(2); 
> > 
> >   return Point<spacedim>(x,y,z); 
> > } 
> > 
> > along with the non-member function grid_transform() (which should not be 
> necessary, but I cannot seem to bind the member function 
> Ellipsoid<dim,spacedim>::grid_transform() to an instance of Ellipsoid and a 
> dummy variable, as is done in step-53) 
> > 
> > Point<3> grid_transform(const Point<3> &X) 
> > { 
> >   // transform points X from sphere onto ellipsoid 
> >   double x,y,z; 
> >   double a = 1; double b = 3; double c = 5; 
> >   x = a*X(0); 
> >   y = b*X(1); 
> >   z = c*X(2); 
> > 
> >   return Point<3>(x,y,z); 
> > } 
> > 
> > 
> > 
> > At any rate, this can all be scripted using the following: 
> > 
> > void assemble_mesh_and_manifold() 
> > { 
> > 
> >   const int dim = 2; 
> >   const int spacedim = 3; 
> > 
> >   double a,b,c; 
> >   a = 1; b=3; c=5; 
> > 
> >   Ellipsoid<dim,spacedim> ellipsoid(a,b,c); 
> > 
> >   Triangulation<dim,spacedim> tria; 
> > 
> >   // generate coarse spherical mesh 
> >   GridGenerator::hyper_sphere (tria, Point<spacedim>(0.0,0.0,0.0), 1.0); 
> >   for (Triangulation<dim,spacedim>::active_cell_iterator 
> cell=tria.begin_active(); cell!=tria.end(); ++cell) 
> >     cell->set_all_manifold_ids(0); 
> > 
> >   print_mesh_info(tria, "spherical_mesh.vtk"); 
> > 
> >   GridTools::transform(&grid_transform, tria); 
> >   // 
> >   
> //GridTools::transform(std_cxx11::bind(&Ellipsoid<dim,spacedim>::grid_transform,std_cxx11::cref(ellipsoid),std_cxx11::_1),
>  
> tria); // error when trying to bind to member function in same way as 
> step-53 
> > 
> >   tria.set_manifold(0,ellipsoid); 
> > 
> >   tria.refine_global(3); 
> > 
> >   print_mesh_info(tria, "ellipsoidal_mesh.vtk"); 
> > 
> > } 
> > 
> > 
> > I have attached the entire .cc file, and the output from the above code 
> looks great: 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > On Tuesday, August 9, 2016 at 3:56:58 AM UTC-4, Luca Heltai wrote: 
> > There is nothing wrong with what you are doing. 
> > 
> > The problem is in the nature of your Manifold, since it contains 3 
> singular points. The first is the center of the ellipsoid, while the second 
> and third are the north and south poles. 
> > 
> > Try attaching a SphericalManifold to your deformed grid, and see if you 
> like the result. If you do, then hack the SphericalManifold. I don’t know 
> what version of deal.II you are using. Assuming you are not using the 
> latest dev, if you open up the definition of spherical manifold in 
> manifold_lib.cc, you’ll see that SphericalManifold::get_new_point does 
> something special in the case spacedim == 3, i.e., SphericalManifold is not 
> *really* a ChartManifold in 3d. 
> > 
> > In this case the ChartManifold mechanism cannot be used for the reason 
> above. 
> > 
> > A quick explanation why things are not working: 
> > 
> > Consider the top cell, and let us assume for a second that the north 
> pole (z=z_max) is in the center of the cell, and that the four vertices of 
> your ellipsoid lie at the same z (z=h < z_max). When you transform using 
> ChartManifold, the z gets mapped to the angle phi, and every point of the 
> cell will have the same angle phi, and different theta. If you take the 
> average of the four points in the chart manifold coordinates, you’ll see 
> that the average will have an average theta (which is ok), but it will also 
> have the same phi of the four surrounding points… in other words, the 
> average will not be in the middle of the four points (that should be the 
> north pole: a singularity of your mapping). It will lye on the same 
> latitude of the other four points. 
> > 
> > ChartManifold is doing exactly what you asked it to do, but in the case 
> of maps with singularities, you should not use ChartManifold… 
> > 
> > My suggestion is to derive EllipsoidManifold from SphericalManifold, and 
> then overload directly get_new_point, by calling internally get_new_point 
> of spherical manifold, and then projecting the result to the ellipsoid... 
> > 
> > Best, 
> > 
> > Luca. 
> > 
> > > On 09 Aug 2016, at 24:13, thomas stephens <[email protected]> wrote: 
> > > 
> > > 
> > > 
> > > I am trying to obtain the mesh for a codimension-1 ellipsoid and 
> attach an ellipsoidal manifold to it in order to refine the mesh.  My 
> strategy is failing and I have a few questions.   
> > > 
> > > My strategy: 
> > > some definitions: 
> > > dim=2; spacedim=3; chartdim=spacedim-1; a=1; b=2;c=3; 
> > > 
> > > Set up codimension-1 Triangulation: 
> > > 
> > > Triangulation<dim,spacedim> tria; 
> > > 
> > > 
> > > Use GridGenerator::hyper_sphere() to obtain a codimension 1 mesh: 
> > > 
> > > 
> > > GridGenerator::hyper_sphere (tria, Point<spacedim>(0.0,0.0,0.0), 1.0); 
> > > 
> > > Use GridTools::transform() to map triangulation of sphere onto 
> triangulation of ellipsoid (I have a question about this, see below). 
>  Here, grid_transform has signature Point<spacedim> grid_transform(const 
> Point<spacedim> X) 
> > > 
> > > GridTools::transform(&grid_transform, tria); 
> > > 
> > > Next, subclass ChartManifold<dim,spacedim,chartdim>  in order to 
> obtain a push_forward() and a pull_back() function for my parametric 
> ellipsoidal manifold description.  Then attach that manifold to the 
> triangulation: 
> > > 
> > > Ellipsoid<dim,spacedim,chartdim> ellipsoid(a,b,c); 
> > > tria.set_manifold(0,ellipsoid); 
> > > 
> > > Now refine the triangulation in order to see a refined ellipsoidal 
> mesh: 
> > > 
> > > tria.refine_global(1); 
> > > 
> > > The Result: Complete garbage!  I also don't really have an idea why 
> this is not working - I've checked the dimensions on my push_forward() and 
> pull_back() functions, I think that I'm setting the periodicity correctly 
> in my ChartManifold superclass, and I've also checked that my simple math 
> is okay.   Let me know what other information would be useful.  Below is 
> the refined mesh for a=b=c=1.  This should just be a sphere. 
> > > 
> > > 
> > > 
> > > 
> > > The code: 
> > > template <int dim,int spacedim,int chartdim=spacedim-1> 
> > > class Ellipsoid: public ChartManifold<dim,spacedim,chartdim> 
> > > { 
> > > public: 
> > > 
> > >   Ellipsoid(double,double,double);   
> > > 
> > >   Point<chartdim> pull_back(const Point<spacedim> &space_point) const; 
> > >   
> > >   Point<spacedim> push_forward(const Point<chartdim> &chart_point) 
> const; 
> > > 
> > > private: 
> > >   double  a,b,c; 
> > >   double max_axis; 
> > >   const Point<spacedim> center; 
> > >   SphericalManifold<dim,spacedim> reference_sphere; 
> > >   
> > > }; 
> > > 
> > > 
> > > template <int dim, int spacedim, int chartdim> 
> > > Ellipsoid<dim,spacedim,chartdim>::Ellipsoid(double a, double b, double 
> c): ChartManifold<dim,spacedim,chartdim>(Point<chartdim>(2*numbers::PI, 
> 2*numbers::PI)), a(a), b(b),c(c), center(0,0,0), reference_sphere(center)   
>   
> > > { 
> > >   max_axis = std::max(std::max(a,b),c); 
> > > } 
> > > template <int dim,int spacedim, int chartdim> 
> > > Point<chartdim> Ellipsoid<dim,spacedim,chartdim>::pull_back(const 
> Point<spacedim> &space_point) const 
> > > { 
> > >   double x,y,z, u,v,w; 
> > >   
> > >   // get point on ellipsoid 
> > >   x = space_point[0]; 
> > >   y = space_point[1]; 
> > >   z = space_point[2]; 
> > > 
> > >   std::cout << "using a,b,c: " << std::endl; 
> > >   std::cout << a << " " << b << " "  << c << std::endl; 
> > >   std::cout << "from pull_back: " << std::endl; 
> > >   std::cout << "space_point: " << std::endl; 
> > >   std::cout << x << " " << y << " "  << z << std::endl; 
> > > 
> > >   // map ellipsoid point onto sphere 
> > >   u = x/a; 
> > >   v = y/b; 
> > >   w = z/c; 
> > > 
> > >   std::cout << "pulls back to : " << std::endl; 
> > >   std::cout << u << " " << v << " "  << w << std::endl; 
> > >   std::cout << "on sphere." << std::endl; 
> > > 
> > >   Point<spacedim> p(u,v,w); 
> > > 
> > >   // use reference_sphere's pull_back function 
> > >   Point<spacedim> q = reference_sphere.pull_back(p); 
> > >   Point<chartdim> chart_point; 
> > > 
> > > 
> > >   std::cout << "sphere pull_back: " << std::endl; 
> > >   std::cout << q[0] << " " << q[1] << " "  << q[2] << std::endl; 
> > >   std::cout << "r theta phi" << std::endl; 
> > >   std::cout << "..........." << std::endl; 
> > > 
> > >   chart_point[0] = q[1]; 
> > >   chart_point[1] = q[2]; 
> > > 
> > >   // return (theta,phi) in the chart domain 
> > >   return chart_point; 
> > > 
> > > } 
> > > template <int dim,int spacedim, int chartdim> 
> > > Point<spacedim> Ellipsoid<dim,spacedim,chartdim>::push_forward(const 
> Point<chartdim> &chart_point) const 
> > > { 
> > >   double theta,phi, x,y,z; 
> > > 
> > >   phi   = chart_point[0]; 
> > >   theta = chart_point[1]; 
> > > 
> > > 
> > >   Point<spacedim> p(max_axis,theta,phi); 
> > >   // map theta,phi in chart domain onto reference_sphere with radius 
> max_axis 
> > >   Point<spacedim> X = reference_sphere.push_forward(p); 
> > > 
> > >   // map point on sphere onto ellipsoid 
> > > 
> > >   x = a*X[0]; 
> > >   y = b*X[1]; 
> > >   z = c*X[2]; 
> > > 
> > >   Point<spacedim> space_point(x,y,z); 
> > > 
> > >   // return point on ellipsoid 
> > >   return space_point; 
> > > } 
> > > 
> > > 
> > > Point<3> grid_transform (const Point<3> &X) 
> > > { 
> > >   // transform points on sphere onto ellipsoid 
> > >   double a,b,c; 
> > >   a = 1.0; b = 1.0; c = 1.0; 
> > > 
> > >   double x,y,z; 
> > >   x = a*X(0); 
> > >   y = b*X(1); 
> > >   z = c*X(2); 
> > > 
> > >   return Point<3>(x,y,z); 
> > > } 
> > > 
> > > void assemble_mesh_and_manifold() 
> > > { 
> > > 
> > >   const int dim = 2; 
> > >   const int spacedim = 3; 
> > >   const int chartdim = 2; 
> > > 
> > >   double a,b,c; 
> > >   a = 1; b=1; c=1; 
> > > 
> > >   Ellipsoid<dim,spacedim,chartdim> ellipsoid(a,b,c); 
> > > 
> > >   Triangulation<dim,spacedim> tria; 
> > > 
> > >   // generate coarse spherical mesh 
> > >   GridGenerator::hyper_sphere (tria, Point<spacedim>(0.0,0.0,0.0), 
> 1.0); 
> > >   for (Triangulation<dim,spacedim>::active_cell_iterator 
> cell=tria.begin_active(); cell!=tria.end(); ++cell) 
> > >     cell->set_all_manifold_ids(0); 
> > > 
> > >   print_mesh_info(tria, "spherical_mesh.vtk"); 
> > > 
> > >   GridTools::transform(&grid_transform, tria); 
> > > 
> > >   tria.set_manifold(0,ellipsoid); 
> > > 
> > >   tria.refine_global(1); 
> > > 
> > >   print_mesh_info(tria, "ellipsoidal_mesh.vtk"); 
> > > 
> > > } 
> > > 
> > > int main () 
> > > { 
> > >   assemble_mesh_and_manifold(); 
> > > } 
> > > 
> > > Attached is the .vtk of my refined ellipsoidal mesh and the .cc file 
> that generates this output (mostly reproduced above. 
> > > 
> > > Thank you, 
> > > Tom 
> > > 
> > > -- 
> > > The deal.II project is located at http://www.dealii.org/ 
> > > For mailing list/forum options, see 
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> > > For more options, visit https://groups.google.com/d/optout. 
> > > <sphere_to_ellipsoid.cc><ellipsoidal_mesh.vtk> 
> > 
> > 
> > -- 
> > The deal.II project is located at http://www.dealii.org/ 
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>  
>
> > For more options, visit https://groups.google.com/d/optout. 
> > <mesh.png><sphere_to_ellipsoid.cc> 
>
>

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