On Thu, 12 Jun 2025, Eero Tamminen wrote:

> It's been used e.g. to optimize upstream ScummVM, so that subset of its 
> game engines work OK even on 32Mhz 030

And therein lies the rub -- to identify those workloads which should be 
measured and to afford each one a suitable weight in your decision making. 
That's why this was always political. You can argue (with the benefit of 
hindsight) that Andrea Schwab's solution always had technical 
deficiencies. I would argue that it is a huge success regardless.
Thanks, Andreas!

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