On Thu, 12 Jun 2025, Eero Tamminen wrote:
> It's been used e.g. to optimize upstream ScummVM, so that subset of its > game engines work OK even on 32Mhz 030 And therein lies the rub -- to identify those workloads which should be measured and to afford each one a suitable weight in your decision making. That's why this was always political. You can argue (with the benefit of hindsight) that Andrea Schwab's solution always had technical deficiencies. I would argue that it is a huge success regardless. Thanks, Andreas!

