On Mon, Dec 10, 2001 at 11:55:49AM +0100, Falk Hueffner wrote:
> No. It is being caused by Frame objects being too large. The data
> there should be allocated dynamically, objects that large are a
> problem on many platforms.

Once you know what to look for, the problem is pretty obvious.
Fix needs a little bit of bashing still, but the bug is nailed.

Thanks!

Daniel.

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