> Secondly g++ using >1GB ram or temporary files in 64bit mode might not be > a bug at all but just the extra complexity of optimizing for 64bit. I > noticed that gcc usualy uses 4 times as much ram in 64bit than > 32bit. Some worst case sources can increase that easily.
FWIW, here is the exchange so far with a gcc developer about this: http://gcc.gnu.org/bugzilla/show_bug.cgi?id=19614 The good news is that with gcc's CVS head the amount of memory used during this compile has gone down from 1.5G to 750M. While that's still a lot of memory, it's not that much more than x86 and as at least "in the ballpark" of how much memory most developers might have. (IMO, of course.) Take care, Dale -- Dale E. Martin - [EMAIL PROTECTED] http://the-martins.org/~dmartin -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]

