I was asking this because with the new nvidia drivers, you don't need
to use AIGLX anymore. GL_EXT_texture_from_pixmap is directly
implemented in the driver.

Therefore you can use direct rendering and gain much performance.

-Pascal

On 3 Oct 2006 05:49:33 GMT, Jack Malmostoso <[EMAIL PROTECTED]> wrote:
On Tue, 03 Oct 2006 02:50:10 +0200, Pascal Giard wrote:

>   Simple question, why have you choosen to use indirect rendering as
> this is much slower than direct rendering?

I quote from $(man compiz.real):

       --indirect-rendering
              Force an indirect rendering context. Use this when running  com-
              piz on AIGLX.

I actually didn't ask myself any questions and just followed the manpage
hint. Should try without then :)

--
Best Regards, Jack
Linux User #264449
Powered by Debian GNU/Linux on AMD64


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