On Thu, Sep 02, 2004 at 03:05:57PM +0100, Ralph Siemsen wrote: > On Thu, Sep 02, 2004 at 12:43:40PM +0200, Isaac Clerencia wrote: > > Build killed with signal 15 after 500 minutes of inactivity > > > > Can you re-buildd it with a greater inactivity limit? > > 500 minutes == 8 hours... surely the answer is not to increase the limit? > Even glibc can be built faster that that!
Sure, you can bug g++ developers until they get a decent C++ compiler. It takes about 30 minutes to build Wesnoth in my computer, about 4 hours in a 400 MHZ one, ... surely it can take 500 minutes to compile game.cpp, one of the biggest files in wesnoth, in some ARM buildds Maybe I can add some #warnings to avoid the inactivity ;) BTW, Visual C++ 6 shit takes only 3 minutes to build Wesnoth in a computer like mine, g++ really needs to improve in compilation speed.

