On Sun, Aug 17, 2014 at 5:50 AM, Markus Koschany wrote: > I'm currently experimenting with some new tasks for the Games Blend to > facilitate the development of games in different programming languages.
Excellent! Personally I'm not sure about putting cppcheck, gdb and valgrind in the C/C++ category, they are more general tools. libcegui-mk2-dev might be something to add to the C/C++ category. If we have a bit of level design software, that might be a useful category. One that comes to mind is extremetuxracer-gimp-dev but there are probably more. I would also suggest some -dev packages for production of graphics, audio, video but perhaps the multimedia blend would be a better place for that? -- bye, pabs https://wiki.debian.org/PaulWise -- To UNSUBSCRIBE, email to [email protected] with a subject of "unsubscribe". Trouble? Contact [email protected] Archive: https://lists.debian.org/caktje6g+wvdfeneywbjxd0sfajtonkdg9fhfnfyixmyssvn...@mail.gmail.com
