Your message dated Wed, 5 Mar 2008 20:46:42 +0100
with message-id <[EMAIL PROTECTED]>
and subject line Re: Bug#467088: wesnoth: crashes loading game: Assertion 
`random_generator!=__null' failed
has caused the Debian Bug report #467088,
regarding wesnoth: crashes loading game: Assertion `random_generator!=__null' 
failed
to be marked as done.

This means that you claim that the problem has been dealt with.
If this is not the case it is now your responsibility to reopen the
Bug report if necessary, and/or fix the problem forthwith.

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-- 
467088: http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=467088
Debian Bug Tracking System
Contact [EMAIL PROTECTED] with problems
--- Begin Message ---
Package: wesnoth
Version: 1:1.3.18-1
Severity: normal

When loading a saved game (of Muff Malai's Peninsula, Turn 4), wesnoth
crashes:

lakeview no % wesnoth
Battle for Wesnoth v1.3.18
Started on Fri Feb 22 22:43:25 2008

open /dev/sequencer or /dev/snd/seq: No such file or directory
Checking video mode: 1024x768x32...
setting mode to 1024x768x32
set locale to ''
set locale to ''
loadscreen: filesystem counter = 53
loadscreen: binarywml counter = 30188
loadscreen: setconfig counter = 44
loadscreen: parser counter = 218
20080222 22:43:29 error config: map could not be loaded: Condition 
'!(header_offset == std::string::npos || comma_offset < header_offset)' failed 
at map.cpp:342 in function 'read'.
20080222 22:43:29 error config: map could not be loaded: Condition 
'!(header_offset == std::string::npos || comma_offset < header_offset)' failed 
at map.cpp:342 in function 'read'.
loadscreen: filesystem counter = 0
loadscreen: binarywml counter = 23228
loadscreen: setconfig counter = 0
loadscreen: parser counter = 4
wesnoth: random.cpp:115: int get_random(): Assertion `random_generator!=__null' 
failed.
zsh: abort      wesnoth

This appears to occur with any saved game.  If you need more
information, please let me know.

-- System Information:
Debian Release: lenny/sid
  APT prefers unstable
  APT policy: (500, 'unstable'), (1, 'experimental')
Architecture: amd64 (x86_64)

Kernel: Linux 2.6.24-1-amd64 (SMP w/2 CPU cores)
Locale: LANG=en_US.UTF-8, LC_CTYPE=en_US.UTF-8 (charmap=UTF-8) (ignored: LC_ALL 
set to en_US.UTF-8)
Shell: /bin/sh linked to /bin/dash

Versions of packages wesnoth depends on:
ii  libboost-iostreams1.34 1.34.1-7          Boost.Iostreams Library
ii  libc6                  2.7-8             GNU C Library: Shared libraries
ii  libfreetype6           2.3.5-1+b1        FreeType 2 font engine, shared lib
ii  libfribidi0            0.10.9-1          Free Implementation of the Unicode
ii  libgcc1                1:4.3-20080219-1  GCC support library
ii  libsdl-image1.2        1.2.6-3           image loading library for Simple D
ii  libsdl-mixer1.2        1.2.8-3           mixer library for Simple DirectMed
ii  libsdl-net1.2          1.2.7-2           network library for Simple DirectM
ii  libsdl1.2debian        1.2.13-2          Simple DirectMedia Layer
ii  libstdc++6             4.3-20080219-1    The GNU Standard C++ Library v3
ii  libx11-6               2:1.1.3-1         X11 client-side library
ii  python2.4              2.4.4-7           An interactive high-level object-o
ii  wesnoth-data           1:1.3.18-1        data files for Wesnoth
ii  zlib1g                 1:1.2.3.3.dfsg-11 compression library - runtime

wesnoth recommends no packages.

-- no debconf information

--
brian m. carlson / brian with sandals: Houston, Texas, US
+1 713 440 7475 | http://crustytoothpaste.ath.cx/~bmc | My opinion only
troff on top of XML: http://crustytoothpaste.ath.cx/~bmc/code/thwack
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--- End Message ---
--- Begin Message ---
Version: 1:1.4-1

On Mon, Feb 25, 2008 at 09:15:43PM +0100, Mark de Wever wrote:
> Your savegame was from 1.2.8 which is incompatible with 1.3.18. The game
> should have shown an error message instead of crashing. Unfortunately
> there was a bug in this code which caused the crash. This has been fixed
> upstream.

 ... and the updated package got uploaded. I'm sorry to have forgotten
to put it into the debian/changelog and thus get it closed directly with
the upload, but well - your problem is solved. :)

 So long, and thanks for letting us know about the problem.
Rhonda


--- End Message ---

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