Your message dated Tue, 24 Jun 2008 19:11:01 +0200
with message-id <[EMAIL PROTECTED]>
and subject line Re: Bug#448193: wesnoth: Crashes in Invasion from The Unknown 
when creating resurrecting units in event.
has caused the Debian Bug report #448193,
regarding wesnoth: Crashes in Invasion from The Unknown when creating 
resurrecting units in event.
to be marked as done.

This means that you claim that the problem has been dealt with.
If this is not the case it is now your responsibility to reopen the
Bug report if necessary, and/or fix the problem forthwith.

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-- 
448193: http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=448193
Debian Bug Tracking System
Contact [EMAIL PROTECTED] with problems
--- Begin Message ---
Package: wesnoth
Version: 1:1.3.9-3
Severity: normal

Hello,

Wesnoth crashes reliably when playing "Invasion from The Unknown" campaign,
whenever unit dies and Mal Keshar is raising it again. It seems to be this
event (in Invasion_from_the_Unknown/utils/scenario-deaths.cfg - commenting it
out prevented the crash):

        [event]
                name=die
                first_time_only=no
                [filter]
                        side=1
                        [not]
                                race=undead
                        [/not]
                [/filter]
                [filter_second]
                        [not]
                                #Basically not any type that has plague or eats 
its victim
                                type=Walking 
Corpse,Soulless,Necromancer,Ghoul,Necrophage,Ghast
                        [/not]
                [/filter_second]

                [if]
                        [have_unit]
                                description=Mal Keshar
                                side=1
                        [/have_unit]
                        [then]
                                [store_unit]
                                        [filter]
                                                x,y=$x1,$y1
                                        [/filter]
                                        kill=no
                                        variable=necro_store
                                [/store_unit]
                                [kill]
                                        x,y=$x1,$y1
                                        fire_event=yes
                                        animate=no
                                [/kill]
                                [sound]
                                        name=zombie-attack.wav
                                [/sound]
                                [unit]
                                        # This will look pretty good as soon as 
BfW has recruit animations for WCs :)
                                        animate=yes
                                        type=Walking Corpse
                                        x=$necro_store.x
                                        y=$necro_store.y
                                        upkeep=$necro_store.upkeep
                                        random_traits=yes
                                        moves=0
                                        resting=no
                                        side=1
                                        
user_description=$necro_store.user_description
                                        facing=$necro_store.facing
                                        variation=$necro_store.undead_variation
                                [/unit]
                        [/then]
                [/if]
                
        [/event]


-- System Information:
Debian Release: lenny/sid
  APT prefers unstable
  APT policy: (500, 'unstable'), (500, 'testing'), (500, 'stable'), (100, 
'experimental')
Architecture: amd64 (x86_64)

Kernel: Linux 2.6.22-2-amd64 (SMP w/1 CPU core)
Locale: LANG=C, LC_CTYPE=cs_CZ.UTF-8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/dash

Versions of packages wesnoth depends on:
ii  libc6                   2.6.1-6          GNU C Library: Shared libraries
ii  libfreetype6            2.3.5-1+b1       FreeType 2 font engine, shared lib
ii  libfribidi0             0.10.7-4         Free Implementation of the Unicode
ii  libgcc1                 1:4.2.2-3        GCC support library
ii  libsdl-image1.2         1.2.6-1          image loading library for Simple D
ii  libsdl-mixer1.2         1.2.8-1          mixer library for Simple DirectMed
ii  libsdl-net1.2           1.2.7-2          network library for Simple DirectM
ii  libsdl1.2debian         1.2.12-1         Simple DirectMedia Layer
ii  libstdc++6              4.2.2-3          The GNU Standard C++ Library v3
ii  libx11-6                2:1.0.3-7        X11 client-side library
ii  python2.4               2.4.4-6          An interactive high-level object-o
ii  wesnoth-data            1:1.3.9-3        data files for Wesnoth
ii  zlib1g                  1:1.2.3.3.dfsg-6 compression library - runtime

wesnoth recommends no packages.

-- no debconf information
-- 
                                                 Jan 'Bulb' Hudec <[EMAIL 
PROTECTED]>



--- End Message ---
--- Begin Message ---
Version: 1:1.5.1-1

* Jan Hudec <[EMAIL PROTECTED]> [2008-03-14 18:04:15 CET]:
> In either case I consider it OK to close.

 The upstream fix in the client code did just recently flow into the
source, it was fixed with the 1.5.1 upload that I did earlier this week.
I will take a look if it's reasonable to backport the fix to the stable
release or if it's possible to convince upstream to backport that
upstream commit (svn revision 26917).

 Thanks,
Rhonda


--- End Message ---

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