Your message dated Sat, 26 Jul 2008 15:02:45 +0200
with message-id <[EMAIL PROTECTED]>
and subject line Re: lincity-ng: crashes, segmentation faults, etc.
has caused the Debian Bug report #322501,
regarding lincity-ng: crashes, segmentation faults, etc.
to be marked as done.
This means that you claim that the problem has been dealt with.
If this is not the case it is now your responsibility to reopen the
Bug report if necessary, and/or fix the problem forthwith.
(NB: If you are a system administrator and have no idea what this
message is talking about, this may indicate a serious mail system
misconfiguration somewhere. Please contact [EMAIL PROTECTED]
immediately.)
--
322501: http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=322501
Debian Bug Tracking System
Contact [EMAIL PROTECTED] with problems
--- Begin Message ---
Package: lincity-ng
Version: 1.0.1-1
Severity: normal
The game seems to be highly unstable on my machine.
CRASH #1:
The first time I ran it without any options. It started in full screen
mode. I looked at "Options", then clicked "Continue" since it was the
first button. The day timer in the lower left was running rather quickly,
so I tried desperately to pause the game so I could figure out what to do!
(I've played the original lincity but it's been a while.) I rolled the
mouse over some icons but couldn't figure out what they meant, and there
were no tooltips visible. I pressed the space bar too, hoping that might
pause it.
Some time during all that, the game froze up. The sound kept playing, but
clicking anywhere or pressing any keys had no effect. I had to Ctrl-Alt-F2
to a text console, kill the game with -9 (normal kill didn't work), and
then use xrandr to put my X display back to the correct size.
The tty showed:
griffon:~$ lincity-ng
Starting lincity-ng (version 1.0.1)...
[/home/greg/.lincity] is in the search path.
[/usr/share/lincity-ng] is in the search path.
LINCITY_HOME: /usr/share/lincity-ng
OpenGL Mode 1024x768
Killed
CRASH #2:
griffon:~$ lincity-ng -w
Starting lincity-ng (version 1.0.1)...
[/home/greg/.lincity] is in the search path.
[/usr/share/lincity-ng] is in the search path.
LINCITY_HOME: /usr/share/lincity-ng
OpenGL Mode 1024x768
GameView::readImage# Could not load image images/tiles/industryhl7.png
GameView::readImage# Could not load image images/tiles/industryhl8.png
GameView::readImage# Could not load image images/tiles/industryhm1.png
GameView::readImage# Could not load image images/tiles/industryhm2.png
GameView::readImage# Could not load image images/tiles/industryhm3.png
GameView::readImage# Could not load image images/tiles/industryhm4.png
GameView::readImage# Could not load image images/tiles/industryhm5.png
GameView::readImage# Could not load image images/tiles/industryhm6.png
GameView::readImage# Could not load image images/tiles/industryhm7.png
GameView::readImage# Could not load image images/tiles/industryhm8.png
GameView::readImage# Could not load image images/tiles/industryhh1.png
GameView::readImage# Could not load image images/tiles/industryhh2.png
GameView::readImage# Could not load image images/tiles/industryhh3.png
GameView::readImage# Could not load image images/tiles/industryhh4.png
GameView::readImage# Could not load image images/tiles/industryhh5.png
GameView::readImage# Could not load image images/tiles/industryhh6.png
GameView::readImage# Could not load image images/tiles/industryhh7.png
GameView::readImage# Could not load image images/tiles/industryhh8.png
GameView::readImage# Could not load image images/tiles/industrylq1.png
GameView::readImage# Could not load image images/tiles/industrylq2.png
GameView::readImage# Could not load image images/tiles/industrylq3.png
GameView::readImage# Could not load image images/tiles/industrylq4.png
GameView::readImage# Could not load image images/tiles/industryll1.png
GameView::readImage# Could not load image images/tiles/industryll2.png
GameView::readImage# Could not load image images/tiles/industryll3.png
GameView::readImage# Could not load image images/tiles/industryll4.png
GameView::readImage# Could not load image images/tiles/industrylm1.png
GameView::readImage# Could not load image images/tiles/industrylm2.png
GameView::readImage# Could not load image images/tiles/industrylm3.png
GameView::readImage# Could not load image images/tiles/industrylm4.png
GameView::readImage# Could not load image images/tiles/industrylh1.png
GameView::readImage# Could not load image images/tiles/industrylh2.png
GameView::readImage# Could not load image images/tiles/industrylh3.png
GameView::readImage# Could not load image images/tiles/industrylh4.png
GameView::readImage# Could not load image images/tiles/farm0.png
GameView::readImage# Could not load image images/tiles/farm3.png
GameView::readImage# Could not load image images/tiles/farm7.png
GameView::readImage# Could not load image images/tiles/farm11.png
GameView::readImage# Could not load image images/tiles/farm15.png
Unexpected exception: Couldn't create texture: out of memory
The PNG files are present and readable with a standalone viewer program
(at least the first one is).
CRASH #3:
griffon:~$ lincity-ng -w
Starting lincity-ng (version 1.0.1)...
[/home/greg/.lincity] is in the search path.
[/usr/share/lincity-ng] is in the search path.
LINCITY_HOME: /usr/share/lincity-ng
OpenGL Mode 1024x768
GameView::readImage# Could not load image images/tiles/industryhl7.png
GameView::readImage# Could not load image images/tiles/industryhl8.png
GameView::readImage# Could not load image images/tiles/industryhm1.png
GameView::readImage# Could not load image images/tiles/industryhm2.png
GameView::readImage# Could not load image images/tiles/industryhm3.png
GameView::readImage# Could not load image images/tiles/industryhm4.png
GameView::readImage# Could not load image images/tiles/industryhm5.png
GameView::readImage# Could not load image images/tiles/industryhm6.png
GameView::readImage# Could not load image images/tiles/industryhm7.png
GameView::readImage# Could not load image images/tiles/industryhm8.png
GameView::readImage# Could not load image images/tiles/industryhh1.png
GameView::readImage# Could not load image images/tiles/industryhh2.png
GameView::readImage# Could not load image images/tiles/industryhh3.png
GameView::readImage# Could not load image images/tiles/industryhh4.png
GameView::readImage# Could not load image images/tiles/industryhh5.png
GameView::readImage# Could not load image images/tiles/industryhh6.png
GameView::readImage# Could not load image images/tiles/industryhh7.png
GameView::readImage# Could not load image images/tiles/industryhh8.png
GameView::readImage# Could not load image images/tiles/industrylq1.png
GameView::readImage# Could not load image images/tiles/industrylq2.png
GameView::readImage# Could not load image images/tiles/industrylq3.png
GameView::readImage# Could not load image images/tiles/industrylq4.png
GameView::readImage# Could not load image images/tiles/industryll1.png
GameView::readImage# Could not load image images/tiles/industryll2.png
GameView::readImage# Could not load image images/tiles/industryll3.png
GameView::readImage# Could not load image images/tiles/industryll4.png
GameView::readImage# Could not load image images/tiles/industrylm1.png
GameView::readImage# Could not load image images/tiles/industrylm2.png
GameView::readImage# Could not load image images/tiles/industrylm3.png
GameView::readImage# Could not load image images/tiles/industrylm4.png
GameView::readImage# Could not load image images/tiles/industrylh1.png
GameView::readImage# Could not load image images/tiles/industrylh2.png
GameView::readImage# Could not load image images/tiles/industrylh3.png
GameView::readImage# Could not load image images/tiles/industrylh4.png
GameView::readImage# Could not load image images/tiles/farm0.png
GameView::readImage# Could not load image images/tiles/farm3.png
GameView::readImage# Could not load image images/tiles/farm7.png
GameView::readImage# Could not load image images/tiles/farm11.png
GameView::readImage# Could not load image images/tiles/farm15.png
Fatal signal: Segmentation Fault (SDL Parachute Deployed)
SYSTEM CONFIGURATION:
0000:01:00.1 Display controller: ATI Technologies Inc Radeon RV250 [Radeon
9000] (Secondary) (rev 01)
0000:01:00.1 0380: 1002:496e (rev 01)
(--) RADEON(0): Chipset: "ATI Radeon 9000/PRO If (AGP/PCI)" (ChipID = 0x4966)
(--) RADEON(0): VideoRAM: 131072 kByte (128 bit DDR SDRAM)
xserver-xorg 6.8.2.dfsg.1-2
LCD monitor, X running at 1280x1024
0000:00:0a.0 Multimedia audio controller: Creative Labs SB Live! EMU10k1 (rev
0a)
0000:00:0a.0 0401: 1102:0002 (rev 0a)
standard OSS emu10k1 driver, upstream Linux 2.4.31 custom kernel
fvwm 2.5.12-3, no GNOME, no KDE
-- System Information:
Debian Release: 3.1
APT prefers unstable
APT policy: (500, 'unstable')
Architecture: i386 (i686)
Shell: /bin/sh linked to /bin/bash
Kernel: Linux 2.4.31
Locale: LANG=en_US.ISO8859-1, LC_CTYPE=en_US.ISO8859-1 (charmap=ISO-8859-1)
Versions of packages lincity-ng depends on:
ii libc6 2.3.5-3 GNU C Library: Shared libraries an
ii libgcc1 1:4.0.1-3 GCC support library
ii libphysfs-1.0-0 1.0.0-5 filesystem abstraction library for
ii libsdl-gfx1.2 2.0.9-4 drawing and graphical effects exte
ii libsdl-image1.2 1.2.4-1 image loading library for Simple D
ii libsdl-mixer1.2 1.2.6-1.1 mixer library for Simple DirectMed
ii libsdl-ttf2.0-0 2.0.6-5 ttf library for Simple DirectMedia
ii libsdl1.2debian 1.2.7+1.2.8cvs20041007-5 Simple DirectMedia Layer
ii libstdc++6 4.0.1-3 The GNU Standard C++ Library v3
ii libx11-6 6.8.2.dfsg.1-2 X Window System protocol client li
ii libxml2 2.6.20-1 GNOME XML library
ii lincity-ng-data 1.0.1-1 Media files for the city simulator
ii ttf-bitstream-v 1.10-3 The Bitstream Vera family of free
ii xlibmesa-gl [li 4.3.0.dfsg.1-10 Mesa 3D graphics library [XFree86]
ii xlibs 6.8.2.dfsg.1-2 X Window System client libraries m
ii zlib1g 1:1.2.3-1 compression library - runtime
lincity-ng recommends no packages.
-- no debconf information
--- End Message ---
--- Begin Message ---
Hi,
Since the last input on this bug is 3 years old and the bug didn't
appended anymore with the last upstream releases, I close the bug.
Fell free to reopen it if needed.
Cheers,
Gonéri
signature.asc
Description: Digital signature
--- End Message ---