Your message dated Tue, 10 May 2011 23:44:13 +0200
with message-id <[email protected]>
and subject line Re: scummvm: does not support Dvorak keyboards
has caused the Debian Bug report #511359,
regarding scummvm: does not support Dvorak keyboards
to be marked as done.

This means that you claim that the problem has been dealt with.
If this is not the case it is now your responsibility to reopen the
Bug report if necessary, and/or fix the problem forthwith.

(NB: If you are a system administrator and have no idea what this
message is talking about, this may indicate a serious mail system
misconfiguration somewhere. Please contact [email protected]
immediately.)


-- 
511359: http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=511359
Debian Bug Tracking System
Contact [email protected] with problems
--- Begin Message ---
Package: scummvm
Version: 0.11.1-1
Severity: wishlist

In a game which requires typing, it is assumed that your keyboard is 
QWERTY.

I am quite used to a Dvorak keyboard layout now, so when playing, for 
instance, Leisure Suit Larry 1, I find I am typing nonsense.

This is not a huge problem in some programs but where you need to type 
actual words it can be.

If this program could support Dvorak keyboard layouts, it would make 
matters easier.

-- System Information:
Debian Release: 5.0
  APT prefers testing
  APT policy: (500, 'testing')
Architecture: amd64 (x86_64)

Kernel: Linux 2.6.26-1-amd64 (SMP w/3 CPU cores)
Locale: LANG=en_GB, LC_CTYPE=en_GB (charmap=locale: Cannot set LC_CTYPE to 
default locale: No such file or directory
locale: Cannot set LC_MESSAGES to default locale: No such file or directory
locale: Cannot set LC_ALL to default locale: No such file or directory
ANSI_X3.4-1968)
Shell: /bin/sh linked to /bin/bash

Versions of packages scummvm depends on:
ii  libasound2             1.0.16-2          ALSA library
ii  libc6                  2.7-16            GNU C Library: Shared libraries
ii  libflac8               1.2.1-1.2         Free Lossless Audio Codec - runtim
ii  libfluidsynth1         1.0.8-1.1         Real-time MIDI software synthesize
ii  libgcc1                1:4.3.2-1.1       GCC support library
ii  libmad0                0.15.1b-4         MPEG audio decoder library
ii  libmpeg2-4             0.4.1-3           MPEG1 and MPEG2 video decoder libr
ii  libogg0                1.1.3-4           Ogg Bitstream Library
ii  libsdl1.2debian        1.2.13-2          Simple DirectMedia Layer
ii  libstdc++6             4.3.2-1.1         The GNU Standard C++ Library v3
ii  libvorbis0a            1.2.0.dfsg-3.1    The Vorbis General Audio Compressi
ii  libvorbisfile3         1.2.0.dfsg-3.1    The Vorbis General Audio Compressi
ii  zlib1g                 1:1.2.3.3.dfsg-12 compression library - runtime

scummvm recommends no packages.

Versions of packages scummvm suggests:
ii  beneath-a-steel-sky           0.0372-3   a science fiction adventure game
ii  flight-of-the-amazon-queen    1.0.0-5    a fantasy adventure game
ii  timidity                      2.13.2-20  Software sound renderer (MIDI sequ

-- debconf information:
perl: warning: Setting locale failed.
perl: warning: Please check that your locale settings:
        LANGUAGE = (unset),
        LC_ALL = (unset),
        LANG = "en_GB"
    are supported and installed on your system.
perl: warning: Falling back to the standard locale ("C").
locale: Cannot set LC_CTYPE to default locale: No such file or directory
locale: Cannot set LC_MESSAGES to default locale: No such file or directory
locale: Cannot set LC_ALL to default locale: No such file or directory



--- End Message ---
--- Begin Message ---
On Tue, May 10, 2011 at 10:37:43PM +0100, Phil Reynolds wrote:
> Quoting Moritz Muehlenhoff <[email protected]>:
> 
> >On Fri, Jan 09, 2009 at 11:46:13PM +0000, Phil Reynolds wrote:
> >>Package: scummvm
> >>Version: 0.11.1-1
> >>Severity: wishlist
> >>
> >>In a game which requires typing, it is assumed that your keyboard is
> >>QWERTY.
> >>
> >>I am quite used to a Dvorak keyboard layout now, so when playing, for
> >>instance, Leisure Suit Larry 1, I find I am typing nonsense.
> >>
> >>This is not a huge problem in some programs but where you need to type
> >>actual words it can be.
> >>
> >>If this program could support Dvorak keyboard layouts, it would make
> >>matters easier.
> >
> >As outlined by upstream (
> >http://sourceforge.net/tracker/index.php?func=detail&aid=2811963&group_id=37116&atid=418820
> >) this is a problem with your SDL configuration. Do other SDL-based
> >games show the same behaviour?
> 
> No problems at all now - this, wherever it was, has been fixed.

Ok, closing, then.

Cheers,
        Moritz


--- End Message ---

Reply via email to