Your message dated Thu, 05 Jan 2012 09:32:21 +0000
with message-id <[email protected]>
and subject line Bug#653215: fixed in pygame 1.9.1release+dfsg-3
has caused the Debian Bug report #653215,
regarding python-pygame: turn on MMX instructions
to be marked as done.

This means that you claim that the problem has been dealt with.
If this is not the case it is now your responsibility to reopen the
Bug report if necessary, and/or fix the problem forthwith.

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-- 
653215: http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=653215
Debian Bug Tracking System
Contact [email protected] with problems
--- Begin Message ---
Package: python-pygame
Version: 1.9.1release+dfsg-2
Severity: wishlist

On Sat, Dec 24, 2011 at 3:19 PM, Jeff Breidenbach <[email protected]> wrote:
> pygame.transform.get_smoothscale_backend() returns GENERIC and
> pygame.transform.set_smoothscale_backend( 'MMX') throws an exception.
> The reason is pygame is compiled with -D_NO_MMX_FOR_X86_64
> in Setup.in. According to random internet searching, this compile flag is
> a workaround for an old SDL bug that has been fixed since libsdl1.2.10.
> If so, let's please turn MMX scaling back on. Here's the note I found on
> the internet.
>
> "If your CPU supports MMX and SSE instructions (if you have procfs,
> see contents of /proc/cpuinfo), smooth stretching images should be working
> swiftly. To check things out, run cgview with -i, and see what smooth scaling
> “backend” is. If it's not what you expect, you need to compile pygame, after
> removing -D_NO_MMX_FOR_X86_64 from CFLAGS for transform.c (edit
> Setup.in and run config.py). You need to get a recent version of SDL
> (>=1.2.10) if you do so, since _NO_MMX_FOR_X86_64 was introduced
> as a workaround for a bug in SDL (see RedHat bugzilla #487720)"
>
> I've tested this myself and it appears to work fine. The speed difference is
> significant for my program.
>
> -Jeff

Hi Jeff,

I'm filing a new bug report to keep track of progress on this. Please
consider using reportbug or manually submitting a bug report via
e-mail for any future requests, rather than directly contacting the
maintainers/uploaders of a package.

Have you already contacted the upstream pygame developers and notified
them of this issue? Ideally, instead of applying another
Debian-specific patch to pygame, you should ask upstream to remove
-D_NO_MMX_FOR_X86_64 prior to their next release so that all
downstream distributions can benefit from the change, not just Debian.

Vincent



--- End Message ---
--- Begin Message ---
Source: pygame
Source-Version: 1.9.1release+dfsg-3

We believe that the bug you reported is fixed in the latest version of
pygame, which is due to be installed in the Debian FTP archive:

pygame_1.9.1release+dfsg-3.debian.tar.gz
  to main/p/pygame/pygame_1.9.1release+dfsg-3.debian.tar.gz
pygame_1.9.1release+dfsg-3.dsc
  to main/p/pygame/pygame_1.9.1release+dfsg-3.dsc
python-pygame_1.9.1release+dfsg-3_amd64.deb
  to main/p/pygame/python-pygame_1.9.1release+dfsg-3_amd64.deb



A summary of the changes between this version and the previous one is
attached.

Thank you for reporting the bug, which will now be closed.  If you
have further comments please address them to [email protected],
and the maintainer will reopen the bug report if appropriate.

Debian distribution maintenance software
pp.
A Mennucc1 <[email protected]> (supplier of updated pygame package)

(This message was generated automatically at their request; if you
believe that there is a problem with it please contact the archive
administrators by mailing [email protected])


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Format: 1.8
Date: Thu, 05 Jan 2012 08:10:48 +0100
Source: pygame
Binary: python-pygame
Architecture: source amd64
Version: 1.9.1release+dfsg-3
Distribution: unstable
Urgency: high
Maintainer: Ed Boraas <[email protected]>
Changed-By: A Mennucc1 <[email protected]>
Description: 
 python-pygame - SDL bindings for games development in Python
Closes: 653215
Changes: 
 pygame (1.9.1release+dfsg-3) unstable; urgency=high
 .
   * Build-depends on portmidi only in linux-any architectures.
   * Turn on MMX instructions, thanks to [email protected];
     (Closes: #653215).
   * Setting priority on high so as to (possibly) migrate
     before Ubuntu snapshot.
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