Your message dated Thu, 20 Feb 2014 18:49:26 +0100
with message-id <[email protected]>
and subject line Re: Bug#630840: /usr/games/freeciv-gtk2: The main window jumps 
to the center of the screen for no good reason
has caused the Debian Bug report #630840,
regarding /usr/games/freeciv-gtk2: The main window jumps to the center of the 
screen for no good reason
to be marked as done.

This means that you claim that the problem has been dealt with.
If this is not the case it is now your responsibility to reopen the
Bug report if necessary, and/or fix the problem forthwith.

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-- 
630840: http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=630840
Debian Bug Tracking System
Contact [email protected] with problems
--- Begin Message ---
Package: freeciv-client-gtk
Version: 2.2.4-1
File: /usr/games/freeciv-gtk2
Severity: normal

*** Please type your report below this line ***

Sometimes I play on a screen so big that I don't maximize the window. Typically,
a 3000x1050 virtual desktop. (The viewport is 1680x1050)

So I place the main window where I want it. To one side, so I can have
other stuff at the other side. But the window stupidly jumps to
the center position. That means I suddenly see only half of the window,
and of course it also obscures other windows.

Moving the window back does not help, because this silliness happens
at regular intervals. Almost as if there is a timer that activates this
jump.

Suggested fix: Just don't change the window position. Should result in a
few lines less  code, a very slightly smaller binary, and a better user  
experience. I cannot see how the window-jumping could be useful.


Also, the city view window one opens from the main window always appear
centered on the screen - even if center is a long way away, and even if
I always move the city view somewhere else. But this is not a bug, only
a hope for enhancement.

Helge Hafting

-- System Information:
Debian Release: wheezy/sid
  APT prefers testing
  APT policy: (900, 'testing'), (800, 'unstable'), (800, 'stable')
Architecture: amd64 (x86_64)

Kernel: Linux 2.6.39-1-amd64 (SMP w/2 CPU cores)
Locale: LANG=nb_NO.UTF-8, LC_CTYPE=nb_NO.UTF-8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/bash

Versions of packages freeciv-client-gtk depends on:
ii  freeciv-data       2.2.4-1               Civilization turn based strategy g
ii  ggzcore-bin        0.0.14.1-1.1          GGZ Gaming Zone: various command-l
ii  libatk1.0-0        2.0.0-1               The ATK accessibility toolkit
ii  libbz2-1.0         1.0.5-6               high-quality block-sorting file co
ii  libc6              2.13-4                Embedded GNU C Library: Shared lib
ii  libcairo2          1.10.2-6              The Cairo 2D vector graphics libra
ii  libfontconfig1     2.8.0-2.2             generic font configuration library
ii  libfreetype6       2.4.4-1               FreeType 2 font engine, shared lib
ii  libglib2.0-0       2.28.6-1              The GLib library of C routines
ii  libgtk2.0-0        2.24.4-3              The GTK+ graphical user interface
ii  libmikmod2         3.1.11-a-6.3          A portable sound library
ii  libogg0            1.2.2~dfsg-1          Ogg bitstream library
ii  libpango1.0-0      1.28.3-6              Layout and rendering of internatio
ii  libsdl-mixer1.2    1.2.8-6.3             mixer library for Simple DirectMed
ii  libsdl1.2debian    1.2.14-6.4            Simple DirectMedia Layer
ii  libsmpeg0          0.4.5+cvs20030824-2.2 SDL MPEG Player Library - shared l
ii  libvorbis0a        1.3.2-1               The Vorbis General Audio Compressi
ii  libvorbisfile3     1.3.2-1               The Vorbis General Audio Compressi
ii  zlib1g             1:1.2.3.4.dfsg-3      compression library - runtime

Versions of packages freeciv-client-gtk recommends:
ii  freeciv-server                2.2.4-1    Civilization turn based strategy g

Versions of packages freeciv-client-gtk suggests:
pn  freeciv-sound                 <none>     (no description available)

-- debconf-show failed



--- End Message ---
--- Begin Message ---
On 20.02.2014 11:19, Helge Hafting wrote:
[...]
> I tried with the latest version, which now is 2.4.2.
> I played for a while using non-maximized windows, and nothing bad happened.
> So it seems the problem is gone. :-) I have not seen the problem in a long
> time, but I used to work around it by maximizing the freeciv window. It
> would then fill up one of the monitors and stay there. So I think you can 
> close
> this bug. 

Hello,

That sounds encouraging. :)
It might also have been some kind of bug in X, your video card drivers
or icewm. Probably freeciv was only the trigger.


Anyway, thanks for your feedback!

Regards,

Markus

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