Your message dated Tue, 25 Mar 2014 16:32:19 +0900
with message-id <[email protected]>
and subject line Re: Bug#728127: "end game" ends the whole session
has caused the Debian Bug report #728127,
regarding "end game" ends the whole session
to be marked as done.
This means that you claim that the problem has been dealt with.
If this is not the case it is now your responsibility to reopen the
Bug report if necessary, and/or fix the problem forthwith.
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--
728127: http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=728127
Debian Bug Tracking System
Contact [email protected] with problems
--- Begin Message ---
Package: gnubg
Version: 1.02.000-2
Severity: normal
Tags: upstream
When playing a multi-game match, there seems to be no way of asking GNU
Backgammon to only end the *current* game (which is particularly handy when one
is, say, exercising middle-game and is not interested in playing bear-off
phases).
This seems, in fact, to be a bug in how the "end game" functionality is
implemented. Here is what happens, according to the console log, when using the
"end game" button in the UI:
(Game over) new match 3
(zack) end game
play
(gnubg) (Game over) next game
(Game over) next game
(Game over)
gnubg seems to be properly ending only the current game. In the session I used
to produce the above log both players were 2-away from winning. But the UI does
not proceed to the next game, it is just stuck with the log of the game who has
been ended automatically, and there seems to be no way of proceeding to the
next one. If there is a UI feature to do that, it's really well hidden :-) (or
else I'm just too dumb to find it).
On the other hand, here is what happens when ending, non-automatically, a game
which is part of a session:
(Game over) new match 3
(zack) 24/23 24/21
(zack) roll
(zack) resign -1
(Game over) roll
(zack) 13/11 13/8
(zack)
i.e. next game automatically starts, and the "(Game over)" status doesn't seem
to get in the way of that.
Many thanks for maintaining GNU Backgammon in Debian!
Cheers.
-- System Information:
Debian Release: jessie/sid
APT prefers testing
APT policy: (500, 'testing'), (500, 'stable'), (1, 'experimental')
Architecture: amd64 (x86_64)
Foreign Architectures: i386
Kernel: Linux 3.10-3-amd64 (SMP w/4 CPU cores)
Locale: LANG=en_US.utf8, LC_CTYPE=en_US.utf8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/dash
Versions of packages gnubg depends on:
ii debconf [debconf-2.0] 1.5.51
ii gnubg-data 1.02.000-2
ii libc6 2.17-93
ii libcairo2 1.12.16-2
ii libcanberra-gtk0 0.30-2
ii libcanberra0 0.30-2
ii libfreetype6 2.4.9-1.1
ii libgdk-pixbuf2.0-0 2.28.2-1
ii libgl1-mesa-glx [libgl1] 9.1.7-1
ii libglib2.0-0 2.36.4-1
ii libglu1-mesa [libglu1] 9.0.0-2
ii libgmp10 2:5.1.2+dfsg-3
ii libgtk2.0-0 2.24.21-1
ii libgtkglext1 1.2.0-3.1
ii libpango-1.0-0 1.32.5-5+b1
ii libpangocairo-1.0-0 1.32.5-5+b1
ii libpng12-0 1.2.49-5
ii libpython2.7 2.7.5-8
ii libreadline6 6.2+dfsg-0.1
ii libsqlite3-0 3.8.0.2-1
gnubg recommends no packages.
Versions of packages gnubg suggests:
pn kbackgammon <none>
-- debconf information:
* gnubg/build-bearoffs: true
--- End Message ---
--- Begin Message ---
On Sat, Mar 22, 2014 at 07:12:08PM -0700, Russ Allbery wrote:
> I couldn't find this either, but upstream pointed out that you just click
> on the center of the board where the dice normally are, and that will
> advance to the next game. (The text command is "new game".) In
> retrospect, that made sense, since it's used in other similar cases, such
> as to start the game in the first place. I tried this and it worked
> reliably for me.
Oh, indeed it does. Thanks for finding this out. Empirically, given the
both of us didn't find it, I suspect this would be a valid wishlist UI
bug :), but I'm closing it as indeed the main problem I was bugging you
about (the *impossibility* of switching to the next game) is definitely
invalid.
Feel free to rename/reopen/do-nothing as you see fit.
Cheers.
--
Stefano Zacchiroli . . . . . . . [email protected] . . . . o . . . o . o
Maître de conférences . . . . . http://upsilon.cc/zack . . . o . . . o o
Former Debian Project Leader . . @zack on identi.ca . . o o o . . . o .
« the first rule of tautology club is the first rule of tautology club »
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