Your message dated Wed, 15 Jul 2015 10:19:28 +0000
with message-id <[email protected]>
and subject line Bug#788061: fixed in game-data-packager 42
has caused the Debian Bug report #788061,
regarding g-d-p: please add support for Noah's Ark 3D
to be marked as done.
This means that you claim that the problem has been dealt with.
If this is not the case it is now your responsibility to reopen the
Bug report if necessary, and/or fix the problem forthwith.
(NB: If you are a system administrator and have no idea what this
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--
788061: http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=788061
Debian Bug Tracking System
Contact [email protected] with problems
--- Begin Message ---
Package: game-data-packager
Version: 41
Severity: wishlist
Hi Alexandre and Simon,
Blake Stone is a series of two nice FPS from the 1994 era based on a
modified Wolf3d engine. The source code to this engine has currently
been released to the public [1] and first source ports have already
emerged [2].
I seriously consider packaging ECWolf [3], which is a very advanced source
port of the Wolf3d engine with support for all of Wolf3d, SOD and even
Noah's Ark 3D in one binary. I have just contacted the author of
ECWolf and he told me that adding support for the Blake Stone games is
a work in progres. So, once this is ready, it would be very helpful if
g-d-p could already support packaging the corresponding game data for
the Blake Stone games.
Thanks!
Fabian
[1]
http://www.apogeesoftware.com/uncategorized/apogee-releases-blake-stone-source-code
[2] https://github.com/bibendovsky/bstone
[3] http://maniacsvault.net/ecwolf/
-- System Information:
Debian Release: stretch/sid
APT prefers testing
APT policy: (990, 'testing'), (500, 'experimental'), (500, 'unstable')
Architecture: amd64 (x86_64)
Foreign Architectures: i386
Kernel: Linux 4.0.0-1-amd64 (SMP w/4 CPU cores)
Locale: LANG=de_DE.utf8, LC_CTYPE=de_DE.utf8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/dash
Init: systemd (via /run/systemd/system)
Versions of packages game-data-packager depends on:
ii fakeroot 1.20.2-1
ii python3 3.4.2-2
ii python3-debian 0.1.27
ii python3-yaml 3.11-2
pn python3:any <none>
game-data-packager recommends no packages.
Versions of packages game-data-packager suggests:
pn arj <none>
ii binutils 2.25-7
ii cabextract 1.6-1
ii cdparanoia 3.10.2+debian-11
ii dynamite 0.1.1-2
ii gcc 4:5-3
ii gir1.2-gtk-3.0 3.14.5-1
ii gir1.2-pango-1.0 1.36.8-3
pn innoextract <none>
pn lgc-pg <none>
pn lhasa | jlha-utils | lzh-archiver <none>
ii make 4.0-8.1
ii p7zip-full 9.20.1~dfsg.1-4.1
ii python3-gi 3.14.0-1
pn unace-nonfree <none>
pn unrar-nonfree <none>
ii unshield 1.0-1
ii unzip 6.0-17
ii vorbis-tools 1.4.0-6
-- no debconf information
--- End Message ---
--- Begin Message ---
Source: game-data-packager
Source-Version: 42
We believe that the bug you reported is fixed in the latest version of
game-data-packager, which is due to be installed in the Debian FTP archive.
A summary of the changes between this version and the previous one is
attached.
Thank you for reporting the bug, which will now be closed. If you
have further comments please address them to [email protected],
and the maintainer will reopen the bug report if appropriate.
Debian distribution maintenance software
pp.
Simon McVittie <[email protected]> (supplier of updated game-data-packager
package)
(This message was generated automatically at their request; if you
believe that there is a problem with it please contact the archive
administrators by mailing [email protected])
-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA256
Format: 1.8
Date: Wed, 15 Jul 2015 10:48:23 +0100
Source: game-data-packager
Binary: game-data-packager
Architecture: all source
Version: 42
Distribution: unstable
Urgency: medium
Maintainer: Debian Games Team <[email protected]>
Changed-By: Simon McVittie <[email protected]>
Closes: 776061 779937 783914 783921 784330 784563 784957 784995 787510 788061
Description:
game-data-packager - Installer for game data files
Changes:
game-data-packager (42) unstable; urgency=medium
.
[ Alexandre Detiste ]
* add support for many ScummVM games:
- The 7th Guest
- The Dig
- Dračí Historie GPL'ed game (Closes: #783914)
- Elvira 1 and 2
- Gobliiins 1 to 3
- Indiana Jones and the Fate of Atlantis
(en/de/fr/es/it languages, most CD & floppy versions)
- Inherit the Earth
- King's Quest 1 to 6
- Legend of Kyrandia 1 to 3
- Leisure Suit Larry 1, 2, 3, 5 and 6
- Loom
- Police Quest 2 and 3
- Quest for Glory 1, 2 & 3
- Sam & Max Hit the Road
- Simon the Sorcerer 1 and 2
- Space Quest 1 to 5
- TeenAgent (Closes: #783921)
- Waxworks
- Zak McKracken and the Alien Mindbenders
- Zork series: Return to Zork, Zork Nemesis, Zork Grand Inquisitor
* replace non-ASCII characters with closest ASCII character
when displaying help screen with LANG=C (Closes: #784330)
* Heroes 3: don't package HiScore.dat (Closes: #784995)
* add support for Compet-N mods for Doom and Doom II (Closes: #776061)
* only load actually needed YAML files (Closes: #779937)
* improve 'GDP $game --help' (Closes: #784563)
* use custom HTTP User-Agent (Closes: #784957)
* add support for Dune 2
* add support for Super 3D Noah's Ark (Closes: #788061)
.
[ Fabian Greffrath ]
* provide information about patches needes by various
Doom-engine games: Chex Quest, TNT, Compet-N
.
[ Patrick Bottelberger ]
* add German version for Day Of The Tentacle,
Maniac Mansion, Curse of Monkey Island, Grim Fandango
* remove extraneous files in Doom 3 BFG (Closes: #787510)
.
[ Simon McVittie ]
* Generate debian/copyright from debian/copyright.{in,py}
* Include full license text for CC-BY-SA-3.0-US
* Correctly credit Sri Kadimisetty for lantern icon (Zork Inquisitor)
and theSquid.ink for rocket icon (Space Quest), not the other
way round
* Add a SVG version of the lantern icon
* Sort Build-Depends
* Include full license text for CC-BY-3.0-US, and distinguish
between that and the other CC-BY-3.0 flavours
* Include full license text for CC-BY-3.0-Unported, and
distinguish between that and the other CC-BY-3.0 flavours
* debian/copyright: document provenance of Tango-derived PD icons
* Move the "m" and "II" of the Memento Mori (II) logo SVG into layers
* Build-depend on Inkscape and use it to generate Memento Mori icons
with/without the "II" part
* Do not generate a .svgz icon from memento-mori-2.svg, which uses
relatively complex SVG features that librsvg cannot render
* Where SVG icons exist, generate PNGs from those, not XPM icons
* Where SVG icons exist, strip Inkscape-specific code for the
installed .svgz version
* chex.svg: make the icon square
* blakestone: re-word help
* Make out/game-data-packager executable
* ecwolf_common: fix installation of icon
* Install bash completion to the desired location with dh_install
instead of using dh_bash-completion (works around #668254, #785271)
* For games that recently gained multilingual packages, also try repacking
files from the non-language-specific location
* hexen2-data Conflicts and Replaces hexen2-demo-data, hopefully this will
give dpkg a hint that it is the better version
* freespace2-data Conflicts and Replaces the versions built by scripts
shipped with fs2-open
* wolf3d-v*-data Conflicts and Replaces wolf3d-full-data
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