Your message dated Tue, 19 Apr 2016 21:51:29 +0000
with message-id <[email protected]>
and subject line Bug#820566: fixed in castle-game-engine 5.2.0-3
has caused the Debian Bug report #820566,
regarding view3dscene: please stop depending on libpng12-0
to be marked as done.

This means that you claim that the problem has been dealt with.
If this is not the case it is now your responsibility to reopen the
Bug report if necessary, and/or fix the problem forthwith.

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-- 
820566: http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=820566
Debian Bug Tracking System
Contact [email protected] with problems
--- Begin Message ---
Source: view3dscene
Version: 3.15.0-4
Severity: serious
Control: block 650601 by -1

Dear maintainer,

your package has a binary dependency on libpng12-0.
For some reason it doesn't build-depend on it, and shlibs seems to think
it is not needed, so I'm not sure at all why you would need such
dependency, but for sure now it's going to cause a problem as there is
an ongoing migration from libpng12 to libpng16.

If you really such dependency that shlibs doesn't pick up for you,
please switch the dep, or do whatever's sensible for you but please stop
depending on libpng12-0.

Thank you for maintaing this view3dscene

-- 
regards,
                        Mattia Rizzolo

GPG Key: 66AE 2B4A FCCF 3F52 DA18  4D18 4B04 3FCD B944 4540      .''`.
more about me:  http://mapreri.org                              : :'  :
Launchpad user: https://launchpad.net/~mapreri                  `. `'`
Debian QA page: https://qa.debian.org/developer.php?login=mattia  `-

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--- Begin Message ---
Source: castle-game-engine
Source-Version: 5.2.0-3

We believe that the bug you reported is fixed in the latest version of
castle-game-engine, which is due to be installed in the Debian FTP archive.

A summary of the changes between this version and the previous one is
attached.

Thank you for reporting the bug, which will now be closed.  If you
have further comments please address them to [email protected],
and the maintainer will reopen the bug report if appropriate.

Debian distribution maintenance software
pp.
Paul Gevers <[email protected]> (supplier of updated castle-game-engine package)

(This message was generated automatically at their request; if you
believe that there is a problem with it please contact the archive
administrators by mailing [email protected])


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Format: 1.8
Date: Tue, 19 Apr 2016 21:00:09 +0200
Source: castle-game-engine
Binary: fp-units-castle-game-engine castle-game-engine-doc 
castle-game-engine-src
Architecture: source
Version: 5.2.0-3
Distribution: unstable
Urgency: medium
Maintainer: Pascal Packaging Team <[email protected]>
Changed-By: Paul Gevers <[email protected]>
Description:
 castle-game-engine-doc - Castle Game Engine - Developer's Documentation
 castle-game-engine-src - Castle Game Engine - Source code for Lazarus 
integration
 fp-units-castle-game-engine - Castle Game Engine - 3D game engine for 
FreePascal / Lazarus
Closes: 820566
Changes:
 castle-game-engine (5.2.0-3) unstable; urgency=medium
 .
   * Timestamps of pascal font files were not properly touched
   * Update Vcs-* fields in d/control to https
   * Bump standards version (no changes)
   * New add_libpng1.6_api.patch to add libpng1.6 to the possible png
     libs (Closes: #820566)
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castle-game-engine_5.2.0-3.debian.tar.xz
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