Your message dated Sat, 10 Nov 2018 10:42:56 +0000
with message-id <[email protected]>
and subject line Closing bugs for updates included in 9.6
has caused the Debian Bug report #910481,
regarding stretch-pu: package magicmaze/1.4.3.6+dfsg-3~deb9u1
to be marked as done.
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910481: https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=910481
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--- Begin Message ---
Package: release.debian.org
Severity: normal
Tags: stretch
User: [email protected]
Usertags: pu
Hi,
let's fix the wrong font path (buggy since jessie) in stretch, too.
This is a rebuild of the package I just uploaded to unstable.
The bug is old, but only got the severity adjusted recently.
The game now loads and opens a graphical window, but I won't
figure out the gameplay :-)
Andreas
diff -Nru magicmaze-1.4.3.6+dfsg/debian/changelog
magicmaze-1.4.3.6+dfsg/debian/changelog
--- magicmaze-1.4.3.6+dfsg/debian/changelog 2013-06-30 03:33:39.000000000
+0200
+++ magicmaze-1.4.3.6+dfsg/debian/changelog 2018-10-07 01:50:06.000000000
+0200
@@ -1,3 +1,22 @@
+magicmaze (1.4.3.6+dfsg-3~deb9u1) stretch; urgency=medium
+
+ * Rebuild for stretch.
+
+ -- Andreas Beckmann <[email protected]> Sun, 07 Oct 2018 01:50:06 +0200
+
+magicmaze (1.4.3.6+dfsg-3) unstable; urgency=medium
+
+ [ Andreas Beckmann ]
+ * QA upload.
+ * Set Maintainer to Debian QA Group. (See: #869294)
+
+ [ Hans Joachim Desserud ]
+ * Depend on fonts-isabella now that ttf-isabella is a virtual package.
+ * Update isabella path in patch to new location,
+ closes: #747046, LP: #1360075.
+
+ -- Andreas Beckmann <[email protected]> Sat, 06 Oct 2018 16:18:35 +0200
+
magicmaze (1.4.3.6+dfsg-2) unstable; urgency=low
* fix crash when pausing the game
diff -Nru magicmaze-1.4.3.6+dfsg/debian/control
magicmaze-1.4.3.6+dfsg/debian/control
--- magicmaze-1.4.3.6+dfsg/debian/control 2013-06-24 15:59:56.000000000
+0200
+++ magicmaze-1.4.3.6+dfsg/debian/control 2018-10-06 15:49:13.000000000
+0200
@@ -1,14 +1,14 @@
Source: magicmaze
Section: games
Priority: extra
-Maintainer: Joe Nahmias <[email protected]>
+Maintainer: Debian QA Group <[email protected]>
Build-Depends: debhelper (>= 9)
Standards-Version: 3.9.4
Homepage: http://magicmaze.rubyforge.org/
Package: magicmaze
Architecture: all
-Depends: ruby | ruby-interpreter, ruby-sdl, ttf-isabella, ${misc:Depends}
+Depends: ruby | ruby-interpreter, ruby-sdl, fonts-isabella, ${misc:Depends}
Description: rescue the maiden while avoiding the monsters
This is a simple game where you are a wizard searching the evil demon's
tower to try and rescue the beautiful maiden. Inspired by Gauntlet II,
diff -Nru magicmaze-1.4.3.6+dfsg/debian/patches/20_isabella_path.patch
magicmaze-1.4.3.6+dfsg/debian/patches/20_isabella_path.patch
--- magicmaze-1.4.3.6+dfsg/debian/patches/20_isabella_path.patch
2013-06-24 14:59:56.000000000 +0200
+++ magicmaze-1.4.3.6+dfsg/debian/patches/20_isabella_path.patch
2018-10-06 15:12:04.000000000 +0200
@@ -8,7 +8,7 @@
rescue SDL::Error => err
# Debian font
- fontfile = "/usr/share/fonts/truetype/Isabella.ttf"
-+ fontfile = "/usr/share/fonts/truetype/ttf-isabella/Isabella.ttf"
++ fontfile = "/usr/share/fonts/truetype/isabella/Isabella.ttf"
fontsize = [12, 28]
if tries < 1 then
tries += 1 # to avoid loop.
--- End Message ---
--- Begin Message ---
Version: 9.6
Hi,
The update referenced by each of these bugs was included in this
morning's stretch point release.
Regards,
Adam
--- End Message ---