Your message dated Sun, 17 Mar 2019 19:38:42 +0100
with message-id <[email protected]>
and subject line Re: supertux: please implement a way to increase/decrease 
audio volume inside the game
has caused the Debian Bug report #687854,
regarding supertux: please implement a way to increase/decrease audio volume 
inside the game
to be marked as done.

This means that you claim that the problem has been dealt with.
If this is not the case it is now your responsibility to reopen the
Bug report if necessary, and/or fix the problem forthwith.

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-- 
687854: https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=687854
Debian Bug Tracking System
Contact [email protected] with problems
--- Begin Message ---
Package: supertux
Version: 0.1.3-3
Severity: wishlist
Tags: upstream

Hello,
thanks for maintaining this nice platform game in Debian!


There seems to be no way to increase or decrease the audio (sound
and music) volume from inside the game.

This means that, before playing, I have to start alsamixer, set a
suitable Master channel level, then start supertux (in fullscreen).
Also, after quitting from supertux, I have to again use alsamixer
in order to set the previous Master channel level (the one that is
suitable for any other application that uses the sound card).

This is unpractical.
I hope that a couple of volume levels (one for sound and one for music)
may be easily implemented, for instance in the options menu.
These two volume levels should set the amplifications for sound and for
music, without changing alsamixer levels or anything else outside
the game.

Please implement this feature and/or forward this bug report upstream,
as appropriate.

Thanks for your time!
Bye.


-- System Information:
Debian Release: wheezy/sid
  APT prefers testing
  APT policy: (800, 'testing'), (500, 'unstable')
Architecture: amd64 (x86_64)

Kernel: Linux 3.2.0-3-amd64 (SMP w/2 CPU cores)
Locale: LANG=en_US.UTF-8, LC_CTYPE=en_US.UTF-8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/bash

Versions of packages supertux depends on:
ii  libc6                     2.13-35
ii  libgcc1                   1:4.7.1-7
ii  libgl1-mesa-glx [libgl1]  8.0.4-2
ii  libsdl-image1.2           1.2.12-2
ii  libsdl-mixer1.2           1.2.12-2
ii  libsdl1.2debian           1.2.15-5
ii  libstdc++6                4.7.1-7
ii  supertux-data             0.1.3-3
ii  zlib1g                    1:1.2.7.dfsg-13

supertux recommends no packages.

supertux suggests no packages.

-- no debconf information

--- End Message ---
--- Begin Message ---
Source: supertux
Source-Version: 0.6.0-1


On Sun, 16 Sep 2012 19:39:29 +0200 Francesco Poli (wintermute) wrote:

> Package: supertux
> Version: 0.1.3-3
> Severity: wishlist
> Tags: upstream
> 
[...]
> There seems to be no way to increase or decrease the audio (sound
> and music) volume from inside the game.
[...]
> I hope that a couple of volume levels (one for sound and one for music)
> may be easily implemented, for instance in the options menu.
> These two volume levels should set the amplifications for sound and for
> music, without changing alsamixer levels or anything else outside
> the game.
[...]

I've checked again and the two volume levels are now implemented in the
options menu, as I was hoping for.

I am therefore closing my bug report.
Bye.


-- 
 http://www.inventati.org/frx/
 There's not a second to spare! To the laboratory!
..................................................... Francesco Poli .
 GnuPG key fpr == CA01 1147 9CD2 EFDF FB82  3925 3E1C 27E1 1F69 BFFE

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--- End Message ---

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