Your message dated Sun, 16 Apr 2006 15:25:40 +0200
with message-id <[EMAIL PROTECTED]>
and subject line Bug#301545: pachi: Game freezes after pressing start on the
main menu
has caused the attached Bug report to be marked as done.
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--- Begin Message ---
Package: pachi
Version: 1:1.0-2
Severity: important
Game freezes in both windowed and fullscreen mode after pressing start
(or whatever it's called :)) (with an enter?) on the main menu
-- System Information:
Debian Release: 3.1
APT prefers testing
APT policy: (500, 'testing')
Architecture: i386 (i686)
Kernel: Linux 2.6.8-custom-k7
Locale: LANG=C, LC_CTYPE=en_US.UTF-8 (charmap=UTF-8)
Versions of packages pachi depends on:
ii libc6 2.3.2.ds1-20 GNU C Library: Shared libraries an
ii libgcc1 1:3.4.3-6 GCC support library
ii libsdl-mixer1 1.2.6-1 mixer library for Simple DirectMed
ii libsdl1.2debi 1.2.7+1.2.8cvs20041007-4.1 Simple DirectMedia Layer
ii libstdc++5 1:3.3.5-8 The GNU Standard C++ Library v3
ii pachi-data 1:1.0-2 Platform game featuring Pachi el m
-- no debconf information
--- End Message ---
--- Begin Message ---
On Sat, Mar 26, 2005 at 20:29:42 +0100, Borna Novak wrote:
> It appears to be related to a buggy audio driver :-/ (nforce chipset -
> i810_audio, 2.6.8 debian kernel patched to support a wlan atmel
> driver) so I tried looking for a -nosound option but there wasn't any
> I could find.
> One time it accidentaly started working without me doing anything to
> it. This is the output on the terminal:
>
> open /dev/sequencer: No such file or directory
> SDL: Audio timeout - buggy audio driver? (disabled)
> audio: Bad file descriptor
I'm closing this bug, since it is not related to pachi. Please fix your
audio configuration.
Kind regards,
Martin
--- End Message ---