Your message dated Wed, 2 Oct 2019 21:42:12 +0200
with message-id <[email protected]>
and subject line Re: Bug#941385: UT99: sound missing due to missing dependency
osspd
has caused the Debian Bug report #941385,
regarding UT99: sound missing due to missing dependency osspd
to be marked as done.
This means that you claim that the problem has been dealt with.
If this is not the case it is now your responsibility to reopen the
Bug report if necessary, and/or fix the problem forthwith.
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--
941385: https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=941385
Debian Bug Tracking System
Contact [email protected] with problems
--- Begin Message ---
Package: game-data-packager
Version: 63
Severity: normal
Tags: newcomer
Dear Maintainer,
UT99.yaml perfectly packages Unreal Tournament. The game plays 100% fine
without the windowed mouse bug as present in Unreal Gold. The game however does
not have sound after initial installation due to missing deb package osspd (OSS
Proxy Daemon: Userland OSS emulation). As soon as this package gets installed
the sound works 100% fine. Suggestion to include a osspd package dependency to
inform user to apt install osspd. Thanks
Best regards,
ESP
-- System Information:
Debian Release: 10.1
APT prefers stable-updates
APT policy: (500, 'stable-updates'), (500, 'stable')
Architecture: amd64 (x86_64)
Foreign Architectures: i386
Kernel: Linux 4.19.0-6-amd64 (SMP w/4 CPU cores)
Kernel taint flags: TAINT_OOT_MODULE, TAINT_UNSIGNED_MODULE
Locale: LANG=en_US.utf8, LC_CTYPE=en_US.utf8 (charmap=UTF-8), LANGUAGE=en_US:en
(charmap=UTF-8)
Shell: /bin/sh linked to /bin/dash
Init: systemd (via /run/systemd/system)
LSM: AppArmor: enabled
Versions of packages game-data-packager depends on:
ii dpkg 1.19.7
ii fakeroot 1.23-1
ii python3 3.7.3-1
ii python3-debian 0.1.35
ii python3-yaml 3.13-2
Versions of packages game-data-packager recommends:
ii game-data-packager-runtime 63
Versions of packages game-data-packager suggests:
pn arj <none>
ii binutils 2.31.1-16
pn cabextract <none>
pn cdparanoia <none>
ii dynamite 0.1.1-2+b2
ii gcc 4:8.3.0-1
pn gdebi | gdebi-kde <none>
ii gir1.2-gdkpixbuf-2.0 2.38.1+dfsg-1
ii innoextract 1.7-2+b1
pn lgc-pg <none>
pn lgogdownloader <none>
ii lhasa [lzh-archiver] 0.3.1-3
ii make 4.2.1-1.2
ii p7zip-full 16.02+dfsg-6
ii python3-gi 3.30.4-1
pn steam <none>
pn steamcmd <none>
pn unace-nonfree <none>
ii unar 1.10.1-2+b4
ii unrar 1:5.6.6-1
pn unshield <none>
ii unzip 6.0-23+deb10u1
pn vorbis-tools <none>
ii xdelta 1.1.3-9.2
pn xdelta3 <none>
-- no debconf information
--- End Message ---
--- Begin Message ---
On Wed, 02 Oct 2019 06:51:56 +0800, Bruno Kleinert <[email protected]> wrote:
> You're right, Stephen, there are many solutions available. With respect
> to multi-arch I changed my mind, though :) My gut feeling is that I
> wouldn't want users to flip on i386 packages on amd64 just for sound in
> a non-free game.
For the Unreal packages provided by game-data-packager, they need i386
anyway ;-).
> If I got it correctly, the architecture of osspd doesn't matter,
> right?In that case, I'd recommend to stick to the osspd solution as it
> currently is recommended by the generated package. For non-free
> software I don't consider it worth trying to figure out a technically
> excellent but time consuming solution. (Don't get me wrong, I loooved
> Unreal!)
Yes, that’s right, and I agree.
> I'd therefore suggest to keep the recommended osspd package and close
> the bug.
That works for me too. Given that the package already recommends osspd, and
Simon’s experience with it, I’m closing this bug.
Regards,
Stephen
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Description: OpenPGP digital signature
--- End Message ---