Your message dated Wed, 25 Mar 2020 13:04:37 +0000
with message-id <e1jh5i1-0006cx...@fasolo.debian.org>
and subject line Bug#954608: fixed in godot 3.2-stable-2
has caused the Debian Bug report #954608,
regarding godot: FTBFS: dpkg-buildpackage: error: dpkg-source -b . subprocess 
returned exit status 2
to be marked as done.

This means that you claim that the problem has been dealt with.
If this is not the case it is now your responsibility to reopen the
Bug report if necessary, and/or fix the problem forthwith.

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-- 
954608: https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=954608
Debian Bug Tracking System
Contact ow...@bugs.debian.org with problems
--- Begin Message ---
Source: godot
Version: 3.2-stable-1
Severity: serious
Justification: FTBFS on amd64
Tags: bullseye sid ftbfs
Usertags: ftbfs-20200321 ftbfs-bullseye

Hi,

During a rebuild of all packages in sid, your package failed to build
on amd64.

Relevant part (hopefully):
> make[1]: Entering directory '/<<PKGBUILDDIR>>'
> dh_clean
>       rm -f debian/debhelper-build-stamp
>       rm -rf debian/.debhelper/
>       rm -f -- debian/godot3.substvars debian/godot3-runner.substvars 
> debian/godot3-server.substvars 
> ./platform/android/java/gradle/wrapper/gradle-wrapper.jar debian/files
>       rm -fr -- debian/godot3/ debian/tmp/ debian/godot3-runner/ 
> debian/godot3-server/
>       find .  \( \( \
>               \( -path .\*/.git -o -path .\*/.svn -o -path .\*/.bzr -o -path 
> .\*/.hg -o -path .\*/CVS -o -path .\*/.pc -o -path .\*/_darcs \) -prune -o 
> -type f -a \
>               \( -name '#*#' -o -name '.*~' -o -name '*~' -o -name DEADJOE \
>                -o -name '*.orig' -o -name '*.rej' -o -name '*.bak' \
>                -o -name '.*.orig' -o -name .*.rej -o -name '.SUMS' \
>                -o -name TAGS -o \( -path '*/.deps/*' -a -name '*.P' \) \
>               \) -exec rm -f {} + \) -o \
>               \( -type d -a -name autom4te.cache -prune -exec rm -rf {} + \) 
> \)
> scons -c
> scons: Reading SConscript files ...
> Automatically detected platform: x11
> Enabling ALSA
> Enabling PulseAudio
> YASM is necessary for WebM SIMD optimizations.
> WebM SIMD optimizations are disabled. Check if your CPU architecture, CPU 
> bits or platform are supported!
> Checking for C header file mntent.h... yes
> scons: done reading SConscript files.
> scons: Cleaning targets ...
> scons: done cleaning targets.
> Removing autogenerated directory .sconf_temp
> find . -iname "*.gen.cpp" -delete
> find . -iname "*.gen.h" -delete
> find . -iname "*.pyc" -delete
> find . -iname ".a" -delete
> find . -iname ".o" -delete
> find . -iname ".sconsign.dblite" -delete
> find . -name '*.o' -delete
> rm -rf main/libmain.x11.opt.tools.64.a main/tests/libtests.x11.opt.tools.64.a
> rm -rf config.log .sconsign4.dblite
> rm -rf bin/
> rm -rf enet
> rm -rf freetype
> rm -rf libogg
> rm -rf libpng
> rm -rf libtheora
> rm -rf libvorbis
> rm -rf libvpx
> rm -rf libwebp
> rm -rf openssl
> rm -rf opus
> rm -rf pcre2
> rm -rf squish
> rm -rf zlib
> make[1]: Leaving directory '/<<PKGBUILDDIR>>'
>  dpkg-source -b .
> dpkg-source: info: using source format '3.0 (quilt)'
> dpkg-source: info: building godot using existing 
> ./godot_3.2-stable.orig.tar.gz
> dpkg-source: info: using patch list from debian/patches/series
> dpkg-source: warning: ignoring deletion of file 
> platform/android/java/gradle/wrapper/gradle-wrapper.jar, use 
> --include-removal to override
> dpkg-source: error: cannot represent change to .sconsign5.dblite: binary file 
> contents changed
> dpkg-source: error: add .sconsign5.dblite in debian/source/include-binaries 
> if you want to store the modified binary in the debian tarball
> dpkg-source: error: unrepresentable changes to source
> dpkg-buildpackage: error: dpkg-source -b . subprocess returned exit status 2
> --------------------------------------------------------------------------------
> Build finished at 2020-03-22T02:59:55Z

The full build log is available from:
   http://qa-logs.debian.net/2020/03/21/godot_3.2-stable-1_unstable.log

A list of current common problems and possible solutions is available at
http://wiki.debian.org/qa.debian.org/FTBFS . You're welcome to contribute!

About the archive rebuild: The rebuild was done on EC2 VM instances from
Amazon Web Services, using a clean, minimal and up-to-date chroot. Every
failed build was retried once to eliminate random failures.

--- End Message ---
--- Begin Message ---
Source: godot
Source-Version: 3.2-stable-2
Done: Juhani Numminen <juhaninummin...@gmail.com>

We believe that the bug you reported is fixed in the latest version of
godot, which is due to be installed in the Debian FTP archive.

A summary of the changes between this version and the previous one is
attached.

Thank you for reporting the bug, which will now be closed.  If you
have further comments please address them to 954...@bugs.debian.org,
and the maintainer will reopen the bug report if appropriate.

Debian distribution maintenance software
pp.
Juhani Numminen <juhaninummin...@gmail.com> (supplier of updated godot package)

(This message was generated automatically at their request; if you
believe that there is a problem with it please contact the archive
administrators by mailing ftpmas...@ftp-master.debian.org)


-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA512

Format: 1.8
Date: Wed, 25 Mar 2020 10:49:15 +0200
Source: godot
Architecture: source
Version: 3.2-stable-2
Distribution: unstable
Urgency: medium
Maintainer: Debian Games Team <pkg-games-de...@lists.alioth.debian.org>
Changed-By: Juhani Numminen <juhaninummin...@gmail.com>
Closes: 944168 954608
Changes:
 godot (3.2-stable-2) unstable; urgency=medium
 .
   * Team upload
   * Remove build-deps libgcc-8-dev, libstdc++-8-dev (Closes: #944168)
   * Clean .sconsign?.dblite because .sconsign5.dblite prevents the build
     (Closes: #954608)
Checksums-Sha1:
 03aa7a9d650cd0fe7831a33ae24a217c6b1d1892 2379 godot_3.2-stable-2.dsc
 6b1eb3d51326ecb96e6ca793bb56e022135a43df 14480 godot_3.2-stable-2.debian.tar.xz
 ed94270841dd3e1b0da930e7d8b8c1ab40b0678d 10083 
godot_3.2-stable-2_source.buildinfo
Checksums-Sha256:
 0e749d5340e17df0cfd67aaa91cea44662cdd84eabb4eeddd6fb5af92323f973 2379 
godot_3.2-stable-2.dsc
 1ba51c87226745d25fe1130e06889f2f344955633a0dbce2524a2c24ddb39d47 14480 
godot_3.2-stable-2.debian.tar.xz
 ec42c6ed498cbdf55a8c4b8e6a70724d0ee15eb02c7f3104d5102084809f8c34 10083 
godot_3.2-stable-2_source.buildinfo
Files:
 7607b511129895b98eae111e51649aec 2379 devel optional godot_3.2-stable-2.dsc
 14d08323b06f343abbc5b795e4654b02 14480 devel optional 
godot_3.2-stable-2.debian.tar.xz
 c757ccd04af210e9a1df6d57c19aa525 10083 devel optional 
godot_3.2-stable-2_source.buildinfo

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--- End Message ---

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