Am Sonntag 27.05.2012, 11:33:38 schrieb Thomas Preud'homme: > Le dimanche 27 mai 2012 11:10:28, reini a écrit : > > Am Sonntag 27.05.2012, 10:57:57 schrieben Sie: > > > Good news ! Reini, does that solve the problem on your machine too ? > > > > No - see my original report: > > > I tried to follow the advice in > > > http://forums.debian.net/viewtopic.php?f=10&t=79199 and installed > > > lib32asound2-plugins from stable. That didn't work since the sound was > > > very unreliable and stuttered when it worked at all. Also, on quitting > > > zsnes, it went into a 100% CPU infinite loop and could only be shut > > > down by using kill -9. > > Did you try with several games? Maybe the dependency is worth adding if it > allow the sound to work for some people.
It was independent of which game I used - why would you think that different games would make a difference to extremely borked audio, especially when it works fine on the same machine with a different architecture? -- Reinhold Rumberger -- To UNSUBSCRIBE, email to debian-bugs-dist-requ...@lists.debian.org with a subject of "unsubscribe". Trouble? Contact listmas...@lists.debian.org