* Fabian Greffrath <fab...@greffrath.com> [121104 09:37]: > > One of the relevant seeming messages says "[a]nother solution would be > > to disable libao in zsnes but IIRC the other sound backends are > > terrible". Did that turn out not to be the case? > > Hm, I have no idea what led Etienne to that statement, maybe he can > elaborate on this.
My bad, I should have checked the bugs instead of saying that. It's actually the alsa backend that is buggy, but it is provided by libao, so it makes sense to remove it : http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=679826#47 http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=679826#67 > I only know that the SDL audio backend is used in hundreds of games and > see no reason why it should be terrible for zsnes. Furthermore, Etienne > just tested zsnes without libao support and reported that it works well, > even in a multi-arch environment: > http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=691993#20 I confirm that the SDL backend works fine. Thanks ! -- Etienne Millon -- To UNSUBSCRIBE, email to debian-bugs-dist-requ...@lists.debian.org with a subject of "unsubscribe". Trouble? Contact listmas...@lists.debian.org