Alberto Luaces writes: > Hello, > > "Manuel A. Fernandez Montecelo" writes: > >> 2013/7/30 Yaroslav Halchenko <[email protected]>: >>> Thanks for the heads up >>> >>> so -- is it just a matter of binNMU or there was some API breakage? >> >> There is the removal of osg::Geometry, as I said in the initial report. >> >> This code seems to heavily use this class in many places, so I'm not >> sure if this alone will be enough, or if it will fail at run time even >> if it compiles. > > From the release notes, > > http://www.openscenegraph.com/index.php/community/press-releases/143-openscenegraph-3-2-release > > you can replace all instances of osg::Geometry to > deprecated_osg::Geometry to have a quick fix: > > • Clean up of osg::Geometry class removing all deprecated slow path > API's resulting in a smaller and faster Geometry class > > • Addition of deprecated_osg namespace and deprecated_osg::Geometry > class that provides deprecated BIND_PER_PRIMITIVE and array indices > APIs to add with porting
Sorry, I didn't realize that Manuel did already try that and that it is not working. In the meantime, I'm going to warn upstream about this issue. -- Alberto -- To UNSUBSCRIBE, email to [email protected] with a subject of "unsubscribe". Trouble? Contact [email protected]

