Package: slune
Version: 1.0.7-1
Severity: normal

I have the same problem than reported in bug #334127

My output :

* Slune * Slune lives in /usr/share/games
* Soya 3D * Using 8 bits stencil buffer

* Soya 3D * version 0.9.2
* Using OpenGL 1.3.1003 (X4.3.0-8.14.13)
*   - renderer : FireMV 2400 PCI DDR Generic
*   - vendor   : ATI Technologies Inc.
*   - maximum number of lights        : 8
*   - maximum number of clip planes   : 6
*   - maximum number of texture units : 6
*   - maximum texture size            : 2048 pixels

Traceback (most recent call last):
  File "/usr/games/slune", line 130, in ?
    import slune.level, slune.character, slune.player
  File "/usr/share/games/slune/level.py", line 24, in ?
    import slune.globdef as globdef, slune.character, slune.sound as 
sound
  File "/usr/share/games/slune/character.py", line 22, in ?
    from py2play import recvall
ImportError: cannot import name recvall
* Soya3D * Quit...


-- System Information:
Debian Release: 3.1
Architecture: i386 (i686)
Kernel: Linux 2.6.8-2005-10-26
Locale: LANG=fr_FR.UTF-8, LC_CTYPE=fr_FR.UTF-8 (charmap=UTF-8)

Versions of packages slune depends on:
ii  python                     2.3.5-2       An interactive high-level object-o
ii  python-2play               0.1.7-1sarge1 peer-to-peer network game engine
ii  python-openal              0.1.4-5       port for Python of the OpenAL libr
ii  python-pyvorbis            1.3-1         A Python interface to the Ogg Vorb
ii  python-soya                0.9.2-1       high level 3D engine for Python

-- no debconf information


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